This tier list is created based on individual champions’ performance, impact, and ease of use primarily for Ranked play. Champions are placed based on their overall performance across all ranks. However, their effectiveness in higher Ranks (Emerald+) is considered more.
The tier list shows both the primary role of the champion:
And its secondary role:
Tier List Criteria
Tier S+: Currently the best champions in Wild Rift. Also known as God or OP Tier champions. These are very difficult to counter and with the right strategies, perform very well on any game. These champions are usually banned or picked in higher tiers.
Tier S: Strong Champions. These Champions can be as impactful as the S+ champions but are not as banned or picked as them.
Tier A+: Viable Champions. These champions are one buff away from being S or S+ tier champions. They can be used in almost all drafts and can be safely picked in most cases.
Tier A: Good Champions. These Champions are powerful with the right strategies, they excel at what they do in their lanes and perform well in most games.
Tier B: Average Champions. With the right team composition, they can perform well, but their impact is often lower than tier A.
Tier C: For Fun Tier: Champions in this tier are usually subpar in their average performance. Yes, you can win with all champions but you will be fighting an uphill battle when using champions in this tier.
Patch 2.5 Commentary
Here you will find some introductory information about the champions of Wild Rift. If you want to This Patch 2.5 is a big one. It featured gameplay changes, ARAM changes, lots of new skins, and 25 champion changes. That’s one hefty patch and it is kind of a chore to go through it all, much more if you want to analyze it all. But don’t worry, because you’re on the right page. Here, we present you the top three winners and losers of this Patch so you’ll have an easier time knowing who to use and who to avoid using.
These champions received the best buffs this patch. We recommend that you try them out immediately!
The changes to Tryndamere are absolutely crazy! He has the highest base AD, more AD scaling, and a crazy new passive. Trymamere’s Passive, Battle Fury now gives 55/65/75% bonus AD upon hitting an enemy champion for 5 seconds.
This change incentivizes aggressive play from Tryndamere from the get-go. If you are looking for a strong skirmisher who can scale into the late game. This new Trydamere might be one for you!
Read his guide here: Patch 2.5 Tryndamere Guide
Akshan was already good in the previous patch. Some might even argue that he was already overtuned the last patch.
While there are changes to Akshan’s stats and damage this patch, the quality of life change in his Heroic Swing is huge. Now, if you angle the swing correctly, you will glide through walls even if you hit it. This will surely bring a lot of highlights to Akshan players this Patch.
Plus, as a bonus, you can now see a kill threshold indicator when using Akshan’s ultimate, Comeuppance. It feels pretty bad to hit the enemy with Akshan’s ultimate and have them escape with just a sliver of HP. This change will hopefully help reduce those unfortunate situations.
Read his guide here: Patch 2.5 Akshan Guide
Tristana is already a pretty contender among ADCs. The problem with her is that she has long cooldowns on her damaging abilities. In this patch, the cooldown of Rapid Fire and Explosive Charge has been reduced. With this change, she’ll definitely snowball out of control once she gets a few kills.
Read her guide here: Patch 2.5 Tristana Guide
These champions received the worst nerfs this Patch. You don’t have to avoid using them but you will definitely feel the effects of their nerfs in game.
Camille is a pocket pick jungler who is a pro team and high elo favorite due to the ganking and pickoff strength of her ultimate, Hextech Ultimatum. Unfortunately, starting this patch, she is now unplayable in the jungle.
She already had a bad clear speed before this patch and now that her 3rd ability, Hookshot does not work on jungle monsters, she is now straight up a bad jungle champion as she won’t even have the time to clear 3 jungle camps before the scuttle crab spawns.
Don’t worry, though! Camille is still a Tier S+ pick in the Baron lane thanks to her oppressive laning, dueling, and split-push potential.
Read her guide here: Patch 2.5 Camille Guide
Aurelion Sol has been hit by a lot of nerfs this past few patches. For an unpopular champion, this is a bit bumming especially for those few Aurelion Sol mains.
The reduction on his base armor means that he will suffer more against long-range mages and AD assassin mid laners. Since those are the meta these days, will surely see even fewer Aurelion Sol players this patch, if there are still any.
Read his guide here: Patch 2.5 Aurelion Sol Guide
Nunu & Willump
The nerf for Nunu & Willump might be the most reasonable this patch. It turned Nunu & Willump from an overpowered champion to a balanced one. Its 1st ability, Consume is now lower in true damage, allowing the enemy jungle some room for counterplay. Plus, the amount of healing from Consume is also lowered, along with its armor scaling to slow down some of the roll of Nunu & Willumps snowballing.
Read their guide here: Patch 2.5 Nunu & Willump Guide
Buff: Stronger ultimate damage scaling.
Read her guide here: Patch 2.5 Lux Guide
Buff: Faster 1st + 3rd knockup combo.
Read his guide here: Patch 2.5 Jarvan IV Guide
Buff: Better slow on her passive.
Read her guide here: Patch 2.5 Ashe Guide
Nerf: Lower 1st damage & longer 3rd cooldown.
Read her guide here: Patch 2.5 Riven Guide
Nerf: Lower HP & lower 1st damage.
Read her guide here: Patch 2.5 Ahri Guide
Nerf: No longer gains bonus passive damage on jungle monsters.
Read his guide here: Patch 2.5 Wukong Guide