Recommended Lane: Dragon
Lucian, A Sentinel of Light, is merciless in his path of Vengeance. He is relentless at annihilating the undying horrors of the Black Mist. With his twin Relic pistol, Lucian is an early game Dragon lane bully capable of snowballing the game through his pokes, mobility, and burst damage.
After using an Ability, Lucian’s next Attack within 3.5 seconds will fire two shots.
The second shot deals 50% physical damage, increased to 100% against minions. The second shot is a separate Attack that applies on-hit effects and can critical strike.
Shoots a bolt of piercing light through an enemy unit, damaging enemies in a line for 95 physical damage (95 + 60% bonus AD).
Fires a shot that explodes at the end of its range or on the first enemy hit, dealing 75 magic damage (75 + 90% AP). briefly revealing enemies and marking them for 6 seconds.
When Lucian or an ally damages a marked enemy, Lucian gains 65 Movement Speed for 1 second.
Quickly dashes a short distance.
Cooldown is reduced by 1 second whenever Lucian hits an enemy with Lightslinger (2 seconds for champions).
Fires rapidly in a direction for 3 seconds. Each shot deals 30 physical damage (15 + 25% AD + 10% AP) to the first enemy hit. Total 649 damage.
Lucian may use Relentless Pursuit during The Culling.
Recast to cancel early.
Minions take 200% damage from The Culling.
Innate Passive: Lightslinger
After using an ability, Lucian’s auto-attack strikes twice. The second attack deals 50% damage and can crit and apply on-hit effects. The second strike is considered a separate attack and it will also stack counters like Conqueror, Black Cleaver’s Sunder, and Braum’s Concussive Blows.
Lucian’s passive sets him apart from other ADCs who rely heavily on auto-attacks. Lucian instead, needs to cast his abilities in between attacks to activate his passive and increase his DPS.
If you killed your target with the first shot, the second shot transfers to the nearest champion or other enemy units if a champion is not present.
Q | 1st Ability: Piercing Light
Lucian fires a laser in the target direction after a short delay and hits all enemies in a line. The laser extends over its casting distance by an equal amount.
Because of the firing delay, walking up to an enemy and casting it is usually disadvantageous, especially in the early game. The firing delay will allow the enemy to attack you or cast their abilities at you. It also grants them enough time to outplay the ability by using their dashes like Vayne’s Tumble or Ezreal’s Arcane Shift.
One method to counteract the delay is to cast it on minions. This way, the enemy won’t have much time to react. Plus, the full range of Piercing Light is longer than most champion’s attacks and abilities and you are going to cast this so this method has little counterplay. If you have a hard time hitting enemy champions using this method, wait for them to come close to the wave when they are going to last hit minions. And, try to hide your intent by moving randomly. As if you move forward as they move forward, it will signal them to avoid your line of fire.
W | 2nd Ability: Ardent Blaze
Lucian fires a shot that explodes in a cross pattern. Enemies hit are briefly revealed and are marked. When marked enemies are damaged by Lucian or his allies, Lucian gains bonus movement speed.
Ardent Blaze fires at a faster rate compared to his 1st ability, Piercing Light. Because of this, this ability works best as an opener or to reactivate Lucian’s passive, Lightslinger.
Since Ardent Blaze fires in a cross pattern, you will be able to hit minions or enemies that you cannot normally reach with your auto-attacks.
In situations where you are chasing enemies, you can use Lucian’s 3rd ability, Relentless Pursuit to cancel the backswing animation of Ardent Blaze. The downside to this is that you will lose a Lightslinger proc. So, if you are close enough to your target enemy, do not do this as not to lose a sizable portion of your combo.
Always look to hit enemies with Ardent Blaze before casting Lucian’s ultimate, The Culling because the bonus movement speed will make it easier for you to land more shots on your target enemy champions.
E | 3rd Ability: Relentless Pursuit
Relentless Pursuit makes Lucian dash a short distance. Each hit of Lightslinger reduces this ability’s cooldown by 1 second, twice on champion hit so you can potentially reduce this ability’s cooldown by 4 seconds.
Relentless Pursuit in itself is just a simple dash. But combined with Lucian’s passive, Lightslinger, and its cooldown reduction mechanic, it becomes the very thing that makes Lucian so strong. With 25 ability haste, you will be able to almost reset it after just 2 abilities and with a full CDR build (150 ability haste – not recommendable – it is fun, though), you will be able to reset Relentless Pursuit with one Lightslinger proc.
Since Lucian’s auto-attack range is short, you have to take advantage of his mobility to freely hit enemies from behind your allies. When against melee champions, abuse walls to frustrate them.
R | Ultimate: The Culling
Lucian rapidly fires in a direction. Lucian can still move while firing and he can reposition himself using his 3rd ability, Relentless Pursuit, Flash, or Protobelt.
The Culling is usually used to deal lots of damage from a distance to finish off fleeing enemies. Remember to cast Lucian’s 2nd ability, Ardent Blaze for the bonus movement speed so it will be easier to chase down your target and follow their movements as they try to sidestep their way out of your ultimate.
The Culling deals its damage at a slightly faster rate when used up close because of the shorter travel time. This is a double-edged sword of course since your enemy has more room to fight back because you are within their range as well.
The Culling can also be used at the start of fights, especially against crowd-controlled opponents or when fighting enemies in tight spots, especially in the jungle where they have less room to evade your ultimate. It rapidly applies Black Cleaver’s sunder passive because each hit registers as separate physical damage. Curiously, it does not do the same thing for Conqueror.
The Culling can be stopped before its duration ends by pressing the button again. Immediately do this once the enemy manages to position themselves at an angle where your ultimate cannot hit and you have already exhausted your means of repositioning yourself. Most of the time, it is better to just end the ultimate early instead of burning Flash just to land a few more hits.
Try to target The Culling parallel to the enemy’s escape route so you can cover more ground and possibly land all hits on them.
Lucian’s combo revolves around maximizing his 3rd ability, Relentless Pursuit dashes. With at least 40 ability haste, you will be able to comfortably reset it every two procs of his passive, Lightslinger.
Lucian Build Recommendation
Here are Item Build Recommedations that works on Lucian
This is the standard build on Lucian. This is high crit, high ability haste build that takes advantage of the synergy Lucian’s passive, Lightslinger and Navori Quickblade’s Deft Strikes passive that reduces the cooldown of each ability when it crits, making Lucian a gun slinging, high mobility hyper carry.
- Infinity Edge turns you into a killing machine. With Lightslinger, Lucian will attack twice, which means twice the chance to proc critical hits to burst down enemies. This item is bought first because the high flat AD bonus is great against squishy targets and Lucian fairs well even without attack speed since his attacks procs twice after using abilities.
- Gluttonous Greaves is favored over Ionian Boots of Lucidity because it will be the only source of physical vamp in this build. Protobelt Enchant adds another option for mobility so he can dash in and out of a fight more often, you can use the Protobelt Active during Lucian’s ultimate, The Culling. But if the enemy has a dangerous ultimate that warrants buying Stasis Enchant like Zed or Fizz, go for it every single time. Quicksilver is also a viable option if the enemy has lots of crowd control like Pantheon or Leona.
- Solari Chargeblade will overcharge your critical chance with its Sunburst passive that grants bonus critical chance after using abilities and it also gathers Radiance which deals bonus true damage on critical hits.
- Navori Quickblades turns Lucian into a manic gunslinger. Its Deft Hands passive makes it possible to use ability after ability over and over again thanks to its cooldown reduction proc every critical damage hit.
- Serylda’s Grudge makes it impossible to outrun lucian with its Bitter Cold passive that adds a slowing effect to your damaging ability. With this item, it will be impossible to evade your ultimate, The Culling.
- Lucian is an in-your-face, run-and-gun marksman. In the late game, this can become an issue since the enemy will prioritize killing you. Guardian Angel solves this by allowing you to make riskier plays with Lucian since its Resurrect passive grants you a second life upon taking lethal damage.
Note: This build deals 15% more DPS compared to when buying Essence Reaver as a first item.
This is an on-hit build that is equally effective at destroying squishy carries or high HP tanks.
- Blade of the Ruined King makes Lucian’s passive, Lightslinger doubly dangerous because its Ruined Strikes passive which deals a percentage of the enemy’s current health will proc for every hit landed on the enemy. And as we discussed early, Lightslinger makes every attack of Lucian strike twice after casting an ability and so, Ruined Strikes will make quick work of enemies. Blade of the Ruined King also has the Drain passive which steals the movement speed of enemies so it will be harder for enemies to escape your flurry of attacks.
- Black Cleaver’s Sunder passive applies a stacking armor debuff on enemy champions you have hit with physical damage. With Lucian’s combos, applying the maximum of 25% armor debuff is a simple task, making all further physical damage received by the enemy, from you and from your teammates, hurt so much more. Each hit of Lucian’s ultimate, The Culling applies a stack of Sunder so you can use it at the start of a clash to apply the debuff to all enemies hit fast. Furthermore, Black Cleaver grants a lot of ability haste, which is important for Lucian’s late-game combos.
- Conqueror is currently the go-to Keystone rune for Lucian. His quick flurry of combos makes it easier to stack Conqueror and activate its 10% bonus adaptive damage.
- Brutal is the best Domination rune for Lucian because he is an early game bully. The flat damage and armor penetration bonus are maximized in the early game.
- Adaptive Carapace grants bonus HP and adaptive bonus that activates at less than 50% health for clutch situations.
- Sweet Tooth grants bonus healing and gold on eating honeyfruits so you can accelerate the pace of trades and your item power spikes.
Heal is ideally carried by Lucian so the support can carry Ignite so your lane can play doubly aggressively in the early game. Activating Heal will not only restore your HP but also grant you and a nearby ally a short burst of movement speed.
Flash can be used to reposition Lucian’s ultimate, The Culling. And it will save your life a lot of times since Lucian likes to be played aggressively.
Lucian’s 1st ability, Piercing Light is maxed first since it is Lucian’s main source of damage, poke, and wave clear. At level 2, his 3rd ability, Relentless Pursuit is acquired for additional harass or as an escape tool then it is maxed next to lower its cooldown reduction. The 2nd ability, Ardent Blaze is maxed last because its movement speed bonus effect is enough at level 1 and its purpose to activate Lightslinger functions well enough when it’s just 1 level. Level up Lucian’s ultimate, The Culling whenever possible.
Lucian Early Game Guide
Lucian is an early game bully. Push your lead whenever possible by using his 1st ability, Piercing Light on minions while enemy champions are directly behind them. This is easier to do when you time harassing enemies as they go near the wave to last hit minions. Plus, this way, you will be able to harass enemies while last hitting your own minions at the same time.
Only use Lucian’s 3rd ability, Relentless Pursuit when the enemy has used their crowd control ability. If you mistime the enemy’s cooldown or underestimate them, you will be left without a dash and you’ll be forced to use your Flash to escape, or worse, you’ll die.
If you die a lot in the early game, you’ll forgo Lucian’s early game potential and you will make the game hard for you because Lucian isn’t a champion who is great at playing from behind since he is not a hyper carry. His power spikes lie in the early to mid game. He is only oppressive in the late game if he is ahead.
Lucian Late Game Guide
In the late game, stay on your toes so you can keep on freely hitting enemy champions from behind your team. Use Lucian’s 3rd ability, Relentless Pursuit whenever possible so you can have multiple resets once you have enough ability haste.
Great use of Relentless Pursuit is weaving through walls to keep distance from enemy melee champions.
Avoid 1v1s with champions who can keep up with your mobility especially ADCs when you are not ahead.
Do not shy away from using your ultimate, The Culling at the start of fights to deal damage from a distance or to discourage them from pushing towards your team. Another great use of Lucian’s ultimate in the late game is for clearing waves when the enemy is trying to take down your turrets.
Senna is Lucian’s wife. She is the source of his strength and his rage. They are perfect partners and for a good reason. Together, they have oppressive poke potential with their 1st abilities. Senna’s 2nd and 3rd ability gives them above-average all-ins and they scale perfectly together as Lucian is great in the early game and mid game and once the late game comes, Senna’s unlimited scaling comes in and she can then take reigns in the game with her high damage and long range.
Braum is the game’s top support and Lucian is another ADC who synergizes perfectly with him. His Concussive Blows passive requires 5 attacks and Lucian with his own Lightslinger Passive that doubles his attacks can activate the Concussive Blows stun the fastest.
Nami can work pretty well with Lucian. Her buff, Tidecaller’s Blessing can be activated pretty fast thanks to Lucian’s passive and its slow will make it hard for enemies to escape him. An enemy stunned by Nami’s Aqua Prison is almost always dead and her ultimate, Tidal Wave works pretty well with Lucian’s own ultimate.
One of the best champions to pair with Lucian is also his worst enemy. Braum can easily stall the lane in the early game so Lucian cannot snowball and he counters him hard all game long thanks to his passive and his 3rd ability, Unbreakable which can easily render Lucian’s ultimate useless. Try not to use Lucian’s ultimate or to hard engage in a fight if you haven’t seen Braum lift up his shield yet.
Draven is a stronger early game bully. He just simply needs to land his auto-attacks while his 1st ability, Spinning Axes is activated to land serious damage in the early game. Who lands the first kill will most likely win this match-up. Lucian’s 1st ability, Piercing Light has a longer range when used through a minion so use that to lower down Draven’s HP to discourage him from going on the offensive.
Here are some pros and cons if you are playing with Lucian in Wild Rift.
- Lucian is a reliable pick. He is a high mobility champion who is strong in the early game, can snowball his team to victory, and remains relevant throughout the game. He is a great fit for Wild Rift’s brawly, snowball-natured games.
- He can be flex-picked into mid lane and top lane. Thanks to his mobility and strong wave clear, he can be used effectively in other lanes as a solo champion.
- Lucian is easy to understand and he has a high skill expression. He is flashy and can make a lot of awesome outplays.
- Lucian can have a hard time in the early game against champions with more reliable pokes like Ezreal and Miss Fortune who have skill shots that are easier to hit than his 1st ability, Piercing Light.
- If he is not successful in the early game, he will have a hard time against scaling hyper carries like Vayne, Kai’Sa, and Jinx. He can bully these champions but in the off chance that he is not successful in doing so, they will have a higher chance of winning the matchup in the late game.
- Lucian is an in-your-face, run-and-gun champion and so he can be a little unforgiving to newer players.
FAQ's About Lucian
How good is Lucian in Wild Rift?
Lucian is a (Tier S) champion. Lucian is a reliable champion who can be played in almost all cases and has a good chance of winning all matchups. He is a great fit for Wild Rift’s brawly, snowball-natured games.
What role / lane should I play with Lucian in Wild Rift?
Lucian is traditionally played in the Dragon lane as an early game bully marksman. He can also be played in the mid lane and baron lane as an answer to other lane bullies.
What abilities do I level up with Lucian?
Lucian’s 1st ability, Piercing Light is maxed first since it is Lucian’s main source of damage, poke, and wave clear. At level 2, his 3rd ability, Relentless Pursuit, is maxed next to lower its cooldown reduction. The 2nd ability, Ardent Blaze is maxed last because its movement speed bonus effect.
What items should I build with Lucian?
Lucian’s core items are Blade of the Ruined King to take full advantage of his passive, Lightslinger’s double attack effect that procs on-hit effects twice. After that, he is built with Black Cleaver for the armor shred and ability haste. Finally, Infinity Edge is bought to scale his damage into the middle to late game with the higher chance of crit procs thanks to his passive’s double attack effect.
What Runes should I use when playing as Lucian?
Conqueror is currently the go-to Keystone rune for Lucian. His quick flurry of combos makes it easier to stack Conqueror and activate its 10% bonus adaptive damage. His other runes are Brutal, Adaptive Carapace, and Sweet Tooth.
Any tips so I can aim Lucian's ultimate better?
Aim Lucian’s ultimate, The Culling parallel to the enemy’s escape route. This way, even if they try to escape or uses Flash or dashes, you can just reposition yourself using your own dash, Relentless Pursuit.