Garen

C Tier

Class: Fighter

Recommended Lane: Baron Lane

Stats

DAMAGE (66%)

TOUGHNESS (100%)

UTILITY (33%)

DIFFICULTY (33%)

Recommended Builds

Black Cleaver
Youmuu’s Ghostblade
Boots of Swiftness
Death’s Dance
Sterak’s Gage
Guardian Angel

or

Sunfire Cape
Thornmail
Mercury’s Treads
Spirit Visage
Death’s Dance
Dead Man’s Plate

Recommended Runes

Garen was born to be the defender of Demacia. As Demacia’s most formidable soldier, he is the very embodiment of all the greatest and most noble ideals upon which it was founded. He is a tank fighter which excels on winning trades with his opponents and executing those who dare oppose his might.

Abilities

Infernal Chains

Perseverance

Passive

If Garen has not been struck by damage or enemy abilities within the last 5 seconds, he regenerates 1.2% missing Health per second.

Infernal Chains

Decisive Strike

Active

Breaks free from all slows, becoming immune to them for 0.5 seconds and gaining 30% Movement Speed for 3 seconds.

The next attack within 3 seconds is empowered to deal 56 physical damage (30 +40% AD) and silence the target for 1.5 seconds.

Infernal Chains

Courage

Active

Reduce damage taken 2 seconds. For the first 1 second(s), damage is reduced by 60% and Garen gains 60% tenacity.

Damage is reduced by 30% for the remaining duration.

Tenacity reduces the duration of most movement imparing effects.

Infernal Chains

Judgment

Active

Rapidly spin in a bladestorm for 3 seconds, dealing 31 physical damage (15 +25% AD) 8 times. Enemies hit by the bladestorm’s edge are critically struck for 125% damage.

Re-cast: Stops spinning.

Deals 60% damage to minions.

Infernal Chains

Demacian Justice

Active

Calls forth the might of Demacia to execute an enemy champion, dealing true damage equal to 150 plus 20% of the target’s missing health. Nearby enemies also take 50% of this damage.

Abilities Analysis

Innate: Perseverance

Garen regenerates a percentage of his max health when out of combat. His passive ability is very advantageous in early game trades because he can tank out blows only to regenerate it afterwards.

Q / Ability 1: Decisive Strike

When Garen casts Decisive Strike, he becomes free from all slows, becomes immune to slowing effects, and gains a Movement Speed Bonus. He also gains bonus attack damage on his next attack that will also silence the affected enemy.

Decisive Strike is an auto reset which means that Garen’s auto attack will automatically reset and be available after casting this skill. This makes a strong trading combo because you can attack twice in quick succession.

W/ Ability 2: Courage

Courage grants damage reduction and tenacity. The effects are strongest for the few moments right after the skill so it is beneficial to cast it right right before receiving damage.

E / Ability 3: Judgment

Garen rapidly spins in a bladestorm continuously damaging enemies around him. Those who are in the outer edge of the spin deals more damage.

This skill deals a good amount of damage. Use it whenever possible. You can cast Decisive Strike before spinning so you’ll have the bonus Movement Speed to keep yourself on top of your enemies.

Use wisely during the laning phase because you don’t want to shove your lane into the enemy tower because you would be endangered of being ganked.

R / Ultimate: Demacian Justice

Demacian Justice is a single target execute that deals massive damage to enemy champions with low health.

It takes some number of games to consistently know the right timing for execution but in your earlier games, you can use ignite along with your ultimate to secure your kill if Demacian Justice fails to execute your target.

It also deal quite a significant amount of damage to enemies around your target but it isn’t a reliable way to deal AoE damage.

Ability Combo: 

Early game lane trading combo:

AA – Q – AA – E- W when enemy fights back.

Mid game – Late  game kill combo:

Q – AA – E – W – AA – R

Garen Build Recommendation

Here are Item Build Recommedation that works on Garen

Fighting Soldier

Black Cleaver
Youmuu’s Ghostblade
Boots of Swiftness
Death’s Dance
Sterak’s Gage
Guardian Angel

This is a balanced item build that will give you both survivability and damage output.

  • Black Cleaver – Grants both HP and damage. Your physical damage also reduces the armor of your enemy which stacks up to 6 times. This has great synergy with Judgment because each spin will stack the armor reduction.
  • Youmuu’s Ghostblade – Grants increasing Movement Speed bonus according to stacks. This item synergizes with Decisive Strike as attacks expend the stacks to deal bonus magic damage according to the number of stacks.
  • Boots of Swiftness – Allows Garen to run down opponents and increase his slow immunity. The Teleport Enchant and Glorious Enchant is best for Garen.
  • Death’s Dance – Converts the burst damage you receive into damage over time, allowing you to fight for longer.
  • Sterak’s Gage – Grants lifeline which shields you when you drop below 35% health. This works well for drawn out fights to outplay your opponents.
  • Guardian Angel – Literally gives you a second life, allowing you to play extra aggressively when its passive is available.

Formidable Soldier

Sunfire Cape
Thornmail
Mercury’s Treads
Spirit Visage
Death’s Dance
Dead Man’s Plate

This build focuses on increasing the survivability of Garen so he is more able to create space and provide utility for his team.

  • Sunfire Cape – Its immolate passive which burns nearby enemies increases your AoE damage presence which along with Judgment is damage the enemy won’t scoff at.
  • Thornmail – The return damage will make AD champions think twice about hitting you. Although, leaving you along would burn them instead.
  • Mercury Threads – The crowd control reduction from this item in combination with your Ability 2, Courage will make you almost unstoppable by crowd control .
  • Spirit Visage – Grants an ample amount of magic resistance and it amplifies all healing effects which means that your innate passive regeneration will be boosted.
  • Dead Man’s Plate – Increases your Movement Speed and slows down enemy upon contact with them.

Runes

Fighting Soldier

  • Conqueror – Grants stacking bonus damage which you can easily fill with Judgment.
  • Brutal – Grants penetration which allows you to have additional advantage against fighter and tanks on your lane.
  • Spirit Walker – Grants bonus max health and slow resistance which will stack with your Boots of Swiftness and Decisive Strike.
  • Pack Hunter – Gain bonus Movement Speed when near allies. For each unique ally you participate in a takedown with, you both gain bonus gold.

Formidable Soldier

  • Grasp of the Undying – Grants bonus damage based on your maximum health for every 4 seconds in combat.
  • Brutal – Grants penetration which allows you to have additional advantage against fighter and tanks on your lane.
  • Hunter – Titan – Unique champion takedowns grant bonus HP and tenacity which synergizes with your Mercury Threads and Courage buff.
  • Pack Hunter – Gain bonus Movement Speed when near allies. For each unique ally you participate in a takedown with, you both gain bonus gold.

Spells

Ignite helps you secure kills especially when you are still unsure of the kill HP threshold for Demacian Justice.

You will always find yourself overextending because of Garen’s play style which encourages you to run to your opponents so Flash is needed so you will have an escape mechanism when you find yourself outnumbered in the enemy’s territory.

 

Skill Progression

The first point goes to Decisive Strike as a last hit aid or for early trades. Putting the first point into Judgment is not recommended because you don’t want to over-shove your lane so early which might put you into a dangerous position.

Max your Judgment first to increase your damage output early then maxing out your Decisive Strike or Courage depends on the situation. Max Decisive Strike if you are ahead but if you find yourself dying too much, invest on Courage instead.

Of course, invest a point in Demacian Justice whenever possible.

Synergies

Amumu delivers what Garen cannot. He has an almost instant gap closer, a single target stun, and an AoE crowd control. While, Garen offers what Amumu cannot have. They also have great consistent AoE DPS and tankiness which makes them a painful duo to deal with.

Counter Champion

Fiora can outmaneuver, out-sustain, out-damage, and outplay Garen. A well timed Riposte will render Decisive Strike or even Demacian Justice useless.

Here are some pros and cons if you are playing with Garen in Wild Rift.

Pros

  • Garen is a straightforward hero which you can use and enjoy from the get go even if you are a beginner. In fact, he is one of the most recommendable champions for beginners.
  • Strong laning phase due to his strong damage output and innate passive regeneration.
  • He has a balanced composition of tankiness, damage output, mobility, and utility.

Cons

  • Garen falls off in the late game as you will be outdamaged by most heroes by then.
  • As your champion pool increases, you will find that there are more champions that excels in certain roles such as being a fighter, tanker, or initiator as Garen is more of a jack-of-all-trades-master-of-none type of champion.

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