LoL Wild Rift Tryndamere Build - Items, Runes , Counter Guide

Tryndamere

Tryndamere

C Tier

Class: Fighter

Recommended Lane: Baron Lane

Stats

Damage
Toughness
Utility
Difficulty

Recommended Builds

Blade of the Ruined King
Infinity Edge
Gluttonous Greaves
Phantom Dancer
Guardian Angel
Mortal Reminder

or

Blade of the Ruined King
Infinity Edge
Gluttonous Greaves
Bloodthirster
Phantom Dancer
Guardian Angel

Recommended Runes

Conqueror
Triumph
Spirit Walker
Hunter – Genius

or

Fleet Footwork
Triumph
Spirit Walker
Hunter – Genius

Tryndamere’s almost inhuman strength and fortitude fueled by unbridled fury and rage is legendary. Tryndamere is a Baron laner with great carry potential. He is a strong duelist and split pusher and he has the potential to snowball his team to victory.

Abilities

Infernal Chains

Gains 0.16% Critical Strike Chance for each point of Fury, doubled at maximum Fury.

Gains 5 Fury with every attack, 10 from critical strikes and 10 from kills. Loses 5 Fury per second after Tryndamere has been out of combat for 8 seconds.

Infernal Chains

Passive: Gains 5 Attack Damage plus an additional 0.2 Attack Damage per 1% of missing Health.

Active: Consumes all Fury to heal for 40 (40 + 30% AP) plus 0.5 (0.5 + 1.2% AP) per point of Fury consumed.

Infernal Chains

Reduces nearby enemy champions’ Attack Damage by 25% for 2.5 seconds. If target is moving away from Tryndamere, slow them by 30%.

Infernal Chains

Dashes, dealing 80 physical damage (80 +130% bonus AD + 100% AP). Critical Strikes reduce the cooldown of Spinning Slash by 1 second, doubled against champions.

Gains 2 Fury for each enemy hit.

Infernal Chains

Becomes unkillable for 5 seconds and gains 50 Fury.

Can be cast while crowd controlled.

Abilities Analysis

Innate: Battle Fury

Tryndamere gains Fury each time he attacks, deals critical damage, or kill an enemy unit. He gains bonus critical chance for each Fury he gains.

The Fury slowly decreases if he does not attack or receive damage after a short duration.

Attacking turrets does not generate Fury but it resets its counter.

Find minions or jungle monsters to fill your Fury counter before engaging on a fight against an enemy champion.

Q / Ability 1: Bloodlust

Bloodlust passively increases his AD and adds additional AD based on his missing heath.

This synergizes well with his ultimate, Undying Rage, because it allows Tryndamere to fight carelessly even with extremely low HP levels.

The active portion of Bloodlust consumes all his Fury upon cast and heals him based on the amount of Fury consumed.

To optimize to consumption of Fury, use Bloodlust as you are going to last hit a minion so you would begin to refill it immediately after consuming it.

W / Ability 2: Mocking Shout

Mocking Shout reduces the AD of all enemies within its AoE. If the affected enemies try to run away, they are slowed instead.

Use against enemies trying to run away and in the mid game and late game, always activate this skill the moment the enemy ADC starts fighting because you’ll drastically lower their damage output.

E / Ability 3: Spinning Slash

Spinning Slash is Tryndamere’s mobility tool. It allows him to get close and damage his enemies at the same time. It can also be used to escape as you can jump through walls using this ability.

Critical strikes reduces Spinning Slash’s cooldown by one second and it doubles when the recipient of the critical strike is a champion.

You can do a near instant Spinning Slash for the damage by targeting near you instead of clicking it or targeting its maximum range. This technique is great for optimizing your damage output to maximize the amount you can deal in a short while.

If you want to fill up on Fury, do not use this ability. It only grants 2 Fury for each enemy hit compared to 10 for a single critical strike.

R / Ultimate: Undying Rage

Undying Rage makes Tryndamere literally immortal for five seconds. It can be casted even while stunned, knocked up, or silenced or any other crowd control effect. He also gains bonus Fury when it is activated.

Tryndamere’s ultimate allows him to fearlessly dive towers and bully his enemies.

Just don’t forget to cast it before you die. If you are not confident with your timing, casting it earlier is better than dying unnecessarily.

Keep your Spinning Slash available at the last second so you can dash away before your ultimate ends.

Tryndamere Build Recommendation

Here are Item Build Recommedation that works on Tryndamere

Critical Barbarian King

Blade of the Ruined King
Infinity Edge
Gluttonous Greaves
Phantom Dancer
Guardian Angel
Mortal Reminder

This is the standard build for Tryndamere which maximizes his both critical damage output and survivability.

  •  Blade of the Ruined King – Grants damage, attack speed, and physical vamp. It also has Ruined Strikes passive which deals a percentage of  the enemy’s current HP as physical damage which makes it great against tanks. Plus, after striking an enemy champion three times, the Drain passive activates and steals the movement speed of the target enemy.
  •  Infinity Edge – A must on Tryndamere because critical strike is built in his kit. The added critical damage output from the Infinity passive significantly increases Tryndamere’s damage output.
  •  Gluttonous Greaves – Increases Tryndamere’s sustain through physical vamp. If you suspect your enemies are going to build Grievous Wounds items early on, Ninja Tabis or Mercury Treads might be the better option. Upgrade with the  Teleport Enchant because Tryndamere is an excellent split pusher who can dive turrets and 2v1 when ahead.
  •  Phantom Dancer – Further increases your critical strike chance and attack speed. This also grants the Lifeline passive which grants you a shield when your HP drops below a certain percentage. The Lifeline passive allows you to postpone using your ultimate, Undying Rage so you can participate longer in fights.
  •  Guardian Angel – If being undying for 5 seconds isn’t enough, the resurrect passive from this item grants you another life. After obtaining this item, you can now choose to activate Undying Rage before or after the resurrect passive procs. Both situation are equally frustrating for the enemy. Buy this item earlier if you are facing a fed burst damage champion like Lee Sin or Zed.
  •  Mortal Reminder – Shred down tanks through this item’s highest armor penetration bonus. Buy its component  Executioner’s Calling early if you are facing high sustain champions in lane like Dr. Mundo.

The Immortal Barbarian

Blade of the Ruined King
Infinity Edge
Gluttonous Greaves
Bloodthirster
Phantom Dancer
Guardian Angel
  •  Bloodthirster – When paired together with Blade of the Ruined King and Gluttonous Greaves, it grants you an extremely high amount of physical vamp which will make you a literal immortal champion.

Runes

  • Conqueror – Increases your damage output with each successive attack and Tryndamere loves drawn out fights. Fleet Footwork – Grants bonus HP and movement speed on max stacks which makes it harder to kite or run away from him.
  • Triumph – Increases his damage against low HP targets and restores HP on takedowns which makes it possible for you to survive fight after fight.
  • Spirit Walker – Grants bonus HP and slow resistance.
  • Hunter – Genius – Provides bonus ability haste on unique takedowns which will allow you to spam your abilities, most importantly your ultimate, more on fights.

Spells

Ghost gives Tryndamere more mobility which he can leisurely use to increase his killing potential by diving towers. Ghost also frees up his Flash to only be used for defensive purposes.

Flash all0ws Tryndamere to utilize Undying Rage to its fullest up to its very last second.

Skill Progression

E, Spinning Slash, gets the first point because it is a dash ability which makes the laning phase safer for Tryndamere but it is maxed second to Q, Bloodlust, as the bonus damage from it is consistent and the healing helps in the early game because you’ll have to recall less frequently. W, Mocking Shout, is maxed last as it its effects are enough at level one for most of the game and it shines more at the later stages of the game. Get a point in your ultimate whenever possible.

Synergies

Soraka’s Wish allows you to play more aggressively and die less often because her healing has a global reach which gives you the confidence to split push even against two opponents.

 

Counter Champion

Akali has strong kill pressure in the early game so don’t die to her before you get your items because you’ll become her favorite food if you slip up. There’s no killing her unless she makes a mistake and she can simply Shuriken Flip and mark you until you expend your ultimate and jump back in to finish the her kill. The only way to win against her is to play safe and get way fatter than her.

Here are some pros and cons if you are playing with Tryndamere in Wild Rift.

Pros

  • Tryndamere is a simple champion who is easy to pick up and learn. His mechanics are simple and it won’t take much time to understand and be productive with him.
  • He has great carry potential because of his strong DPS which rivals other hypercarries like Master Yi and Vayne. If he gets an early kill or two he can potentially snowball the game into victory.
  • Tryndamere is one of the strongest split pushers because he can take down turrets fast and he can 1v1 or even 2v1 most champions because of his high DPS and built in immortality through his ultimate, Undying Rage.

Cons

  • Tryndamere has a weak laning phase so he can be abused when against strong laners like Darius, Garen, and Fiora.
  • He requires items and knowing his item timings are key to winning with him. Yes there will be games that feels easy because you had a good early game or you are simply better than your matchup but without Macro knowledge, it will be harder and harder to climb using Tryndamere.
  • He is useless without his ultimate because he has no built in defenses except for it. Missing the timing for activating his ultimate can cost you the game as well.

Patch Details

Patch Notes 1.1 ( 8-12-2020 )

Tryndamere was pretty average before the crit item nerfs, and after nerf he felt very weak . Riots giving him a little something more to rage about.

( Ability – 1) BLOODLUST

HP% AD: 0.2/0.25/0.3/0.35 → 0.25/0.3/0.35/0.4

(Ultimate ) UNDYING RAGE

Cooldown: 100/90/80s → 100/85/70s

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