Recommended Lane: Baron
Tryndamere’s almost inhuman strength and fortitude fueled by unbridled fury and rage is legendary. Tryndamere is a Baron laner with great carry potential. He is a strong duelist and split pusher and he has the potential to snowball his team to victory.
Gains 3% Critical Strike Chance for each point of Fury, doubled at maximum Fury.
Gains 5 Fury with every attack, 10 from critical strikes and 15 from kills. Loses 5 Fury per second after Tryndamere has been out of combat for 8 seconds.
Attacking a champion grants 50/55/65/75% (scaling with ultimate rank) attack speed for 5 seconds (6 second cooldown after attack speed runs out)
Passive: Gains 5 Attack Damage plus an additional 0.2 Attack Damage per 1% of missing Health.
Active: Consumes all Fury to heal for 40 (40 + 30% AP) plus 0.5 (0.5 + 1.2% AP) per point of Fury consumed.
Reduces nearby enemy champions’ Attack Damage by 25% for 2.5 seconds. If target is moving away from Tryndamere, slow them by 30%.
Dashes, dealing 80 physical damage (80 +130% bonus AD + 100% AP). Critical Strikes reduce the cooldown of Spinning Slash by 1 second, doubled against champions.
Gains 2 Fury for each enemy hit.
Becomes unkillable for 5 seconds and gains 50 Fury.
Can be cast while crowd controlled.
Innate: Battle Fury
Tryndamere gains Fury each time he attacks, deals critical damage, or kills an enemy unit. He gains bonus critical chance for each Fury he gains.
The Fury slowly decreases if he does not attack or receive damage after a short duration.
Attacking turrets does not generate Fury but it resets its counter.
Find minions or jungle monsters to fill your Fury counter before engaging in a fight against an enemy champion.
As of Patch 2.5, Tryndamere now gains bonus attack speed for 5 seconds after hitting an enemy champion. Use this timeframe to play aggressively and burst down the enemy.
You can use Tryndamere’s 3rd ability, Spinning Slash then 2nd ability, Mocking Shout to force a fight then either use another cast of Spinning Slash to either back away or finish the enemy,
Q | 1st: Bloodlust
Bloodlust passively increases his AD and adds additional AD based on his missing health.
This synergizes well with his ultimate, Undying Rage because it allows Tryndamere to fight carelessly even with extremely low HP levels.
The active portion of Bloodlust consumes all his Fury upon casting and heals him based on the amount of Fury consumed.
To optimize the consumption of Fury, use Bloodlust as you are going to last hit a minion so you would begin to refill it immediately after consuming it.
W | 2nd: Mocking Shout
Mocking Shout reduces the AD of all enemies within its AoE. If the affected enemies try to run away, they are slowed instead.
Use against enemies trying to run away and in the mid game and late game, always activate this skill the moment the enemy ADC starts fighting because you’ll drastically lower their damage output.
E | 3rd: Spinning Slash
Spinning Slash is Tryndamere’s mobility tool. It allows him to get close and damage his enemies at the same time. It can also be used to escape as you can jump through walls using this ability.
Critical strikes reduce Spinning Slash’s cooldown by one second and it doubles when the recipient of the critical strike is a champion.
You can do a near-instant Spinning Slash for the damage by targeting near you instead of clicking it or targeting its maximum range. This technique is great for optimizing your damage output to maximize the amount you can deal with in a short while.
If you want to fill up on Fury, do not use this ability. It only grants 2 Fury for each enemy hit compared to 10 for a single critical strike.
R | Ult: Undying Rage
Undying Rage makes Tryndamere literally immortal for five seconds. It can be cast even while stunned, knocked up, or silenced, or any other crowd control effect. He also gains bonus Fury when it is activated.
Tryndamere’s ultimate allows him to fearlessly dive into towers and bully his enemies.
Just don’t forget to cast it before you die. If you are not confident with your timing, casting it earlier is better than dying unnecessarily.
Keep your Spinning Slash available at the last second so you can dash away before your ultimate ends.
Tryndamere Build Recommendation
Here are Item Build Recommedations that works on Tryndamere
Immortal Barbarian King
This is the standard build for Tryndamere which maximizes both on-hit damage output, cooldown reduction, and survivability.
- Blade of the Ruined King – Grants damage, attack speed, and physical vamp. It also has Ruined Strikes passive which deals a percentage of the enemy’s current HP as physical damage which makes it great against tanks. Plus, after striking an enemy champion three times, the Drain passive activates and steals the movement speed of the target enemy.
- Gluttonous Greaves – Increases Tryndamere’s sustain through physical vamp. If you suspect your enemies are going to build Grievous Wounds items early on, Plated Steelcaps or Mercury Treads might be the better option. Upgrade with the Teleport Enchant because Tryndamere is an excellent split pusher who can dive turrets and 2v1 when ahead.
- Solari Chargeblade – has the Sunburst passive that adds 25% more critical strike chance and grants bonus true damage to your critical strikes while you have Sunburst stacks.
- Navori Quickblades – Allows you to spam your abilities endlessly thanks to its Deft Strikes passive that refunds a portion of your basic abilities cooldowns when you land a critical hit.
- Guardian Angel – If being undying for 5 seconds isn’t enough, the resurrect passive from this item grants you another life. After obtaining this item, you can now choose to activate Undying Rage before or after the resurrect passive procs. Both situations are equally frustrating for the enemy. Buy this item earlier if you are facing a fed burst damage champion like Lee Sin or Zed.
- Mortal Reminder – Shred down tanks through this item’s highest armor penetration bonus. Buy its component Executioner’s Calling early if you are facing high sustain champions in a lane like Dr. Mundo.
The Critical Barbarian
- Statikk Shiv – The Shiv Lighting passive grants bonus AoE damage so you can farm more efficiently so you can reach your power spikes faster.
- Bloodthirster – Grants you an extremely high amount of physical vamp which will make you a literal immortal champion.
- Infinity Edge – A must on Tryndamere because critical strike is built in his kit. The added critical damage output from the Infinity passive significantly increases Tryndamere’s damage output.
- Conqueror – Increases your damage output with each successive attack and Tryndamere loves drawn-out fights. Fleet Footwork – Grants bonus HP and movement speed on max stacks which makes it harder to kite or run away from him.
- Triumph – Increases his damage against low HP targets and restores HP on takedowns which makes it possible for you to survive fight after fight.
- Adaptive Carapace – Grants bonus HP and once you have less than 50% HP, you will gain adaptive resistance depending on the damage you have taken the most for the past minute.
- Hunter – Genius – Provides bonus ability haste on unique takedowns which will allow you to spam your abilities, most importantly your ultimate, more on fights.
Ghost gives Tryndamere more mobility which he can leisurely use to increase his killing potential by diving towers. Ghost also frees up his Flash to only be used for defensive purposes.
Flash all0ws Tryndamere to utilize Undying Rage to its fullest up to its very last second.
3rd, Spinning Slash, gets the first point because it is a dash ability which makes the laning phase safer for Tryndamere but it is maxed second to 1st, Bloodlust, as the bonus damage from it is consistent and the healing helps in the early game because you’ll have to recall less frequently. 2nd, Mocking Shout, is maxed last as its effects are enough at level one for most of the game and it shines more at the later stages of the game. Get a point in your ultimate whenever possible.
Tryndamere Early Game Guide
Tryndamere is a late-game hyper carry which means that he is weak in the earlier stages of the game. Like all hyper carries, Tryndamere relies on his items to deal huge amounts of through his auto-attacks.
Since you are weak in the early game, play it safe and focus on last hitting. Discourage the enemy from fighting you by activating 2nd, Mocking Shout to reduce their attack damage then fight back as long as it is active. Once its effect ends, disengage with 3rd, Spinning Slash.
You can sustain yourself during the laning phase by consuming your Fury Stacks after clearing lanes.
Avoid using 3rd, Spinning Slash to engage because you don’t have enough attack speed and critical strike rate yet to reset it immediately. If you are caught out of position, especially without your ultimate, you will be an easy kill.
Tryndamere Late Game Guide
After acquiring your items, you will become a force to be reckoned with. Initiate fights using 3rd, Spinning Slash and 2nd, Mocking Shout then activate your ultimate, Undying Rage once you are low on health.
You have one of the best turret diving potential in the game thanks to your ultimate so try to use it whenever possible to pressure the enemy team.
If your ultimate is on cooldown, farm up in the side lanes that are pushed in, and if all lanes are pushed to the enemy’s side while your ultimate is unavailable, farm in the jungle.
Once your ultimate is available, push in the side lanes to create pressure for the enemy team and space for your team. If you are split pushing, make sure that your Teleport Active is available so you can be present if a clash breaks out on the other side of the map.
Soraka’s Wish allows you to play more aggressively and die less often because her healing has a global reach which gives you the confidence to split push even against two opponents.
Lulu is one of the best supports for hyper carries because she can grant movement speed and attack speed buffs, shieldings, and max HP increase. With her by your side, Tryndamere can be unstoppable.
Akali has strong kill pressure in the early game so don’t die to her before you get your items because you’ll become her favorite food if you slip up. There’s no killing her unless she makes a mistake and she can simply Shuriken Flip and mark you until you expend your ultimate and jump back in to finish her kill. The only way to win against her is to play safe and get way fatter than her.
Laning against Malphite is impossible. He’ll poke you down until you have no HP left to even safely last hit minions. Killing him in the early game is impossible and he will limit your late-game damage output with his ability to slow down your attack speed.
Here are some pros and cons if you are playing with Tryndamere in Wild Rift.
- Tryndamere is a simple champion who is easy to pick up and learn. His mechanics are simple and it won’t take much time to understand and be productive with him.
- He has great carry potential because of his strong DPS which rivals other hypercarries like Master Yi and Vayne. If he gets an early kill or two he can potentially snowball the game into victory.
- Tryndamere is one of the strongest split pushers because he can take down turrets fast and he can 1v1 or even 2v1 most champions because of his high DPS and built-in immortality through his ultimate, Undying Rage.
- Tryndamere has a weak laning phase so he can be abused when against strong laners like Darius, Garen, and Fiora.
- He requires items and knowing his item timings are key to winning with him. Yes, there will be games that feel easy because you had a good early game or you are simply better than your matchup but without Macro knowledge, it will be harder and harder to climb using Tryndamere.
- He is useless without his ultimate because he has no built-in defenses except for it. Missing the timing for activating his ultimate can cost you the game as well.
FAQ's About Tryndamere
How good is Tryndamere in Wild Rift?
Tryndamere is a (Tier A+) champion. He good against limited matchups and there are simply better champions than him at the moment at what he does.
What role / lane should I play with Tryndamere in Wild Rift?
Tryndamere is played in the Baron lane as a split pushing duelist or as a scaling jungler. In both roles, Tryndamere needs a lot of farming before being able to contribute to his team.
What abilities do I level up with Tryndamere?
3rd, Spinning Slash, gets the first point because it is a dash ability which makes the laning phase safer for Tryndamere but it is maxed second to 1st, Bloodlust, as the bonus damage from it is consistent and the healing helps in the early game because you’ll have to recall less frequently. 2nd, Mocking Shout, is maxed last as its effects are enough at level one for most of the game and it shines more at the later stages of the game.
What items should I build with Tryndamere?
Tryndamere’s core items are Blade of the Ruined King which is a great first item with balanced stats, attack damage, attack speed, physical vamp and passives which deals on-hit % of current HP damage and steals the enemy’s movement speed as well. His next core item is Infinity Edge which increases his critical damage output.
What Runes should I use when playing as Tryndamere?
Conqueror increases your damage output with each successive attack and Tryndamere loves drawn-out fights. Fleet Footwork grants bonus HP and movement speed on max stacks which makes it harder to kite or run away from him. His other runes are Triumph, Spirit Walker, and Hunter – Genius.
Patch Notes 1.1 ( 8-12-2020 )
Tryndamere was pretty average before the crit item nerfs, and after nerf he felt very weak . Riots giving him a little something more to rage about.
( Ability – 1) BLOODLUST
HP% AD: 0.2/0.25/0.3/0.35 → 0.25/0.3/0.35/0.4
(Ultimate ) UNDYING RAGE
Cooldown: 100/90/80s → 100/85/70s