The first attack against an enemy deals bonus physical damage equal to 8% of their current Health (6 second cooldown per unique enemy).
Extends Jarvan IV’s lance, dealing 90 physical damage (90 + 130% bonus AD) and reducing the Armor of enemies hit by 10% for 3 seconds.
If the lance contacts a Demacian Standard, it will pull Jarvan IV to the Demacian Standard’s location, knocking up enemies in his path for 0.75 seconds.
Unleashes a regal aura that slows surrounding enemies by 20% for 2 seconds and grants a shield that absorbs 65 damage for 5 seconds.
Absorbs 12.82 (2.1% max HP) more damage for each nearby enemy champion.
Passive | Active
Passive: Gains 15% Attack Speed.
Active: Throws a Demacian Standard that deals 80 magic damage (80 + 80% AP) and remains in place for 8 seconds, granting ally champions 15% Attack Speed.
Tapping this ability while near a Demacian Standard will cast Dragon Strike towards it.
Heroically leaps to an enemy champion, dealing 200 physical damage (200 + 170% bonus AD) to nearby enemies and creating an arena of impassable terrain around them for 3.5 seconds.
Cast again to collapse the terrain.