Recommended Lane: Baron Lane
Wukong is a vastayan trickster who uses his strength, agility, and intelligence to confuse his opponents and gain the upper hand. Wukong can be played a Baron Lane Bruiser or a Jungle Fighter capable of bursting down opponents and snowballing the game to an early game victory.
Wukong and his clones’ attacks and abilities apply Crushing Blows to the target for 5 seconds (max 5). For each stack, Wukong and his clones deal 3% increased damage to the target.
Passive: Gains 150 range for his next attack after casting an ability for 5 seconds.
Active: Empowers his next attack to deal an additional 36 physical damage (30 + 10% AD) and heal Wukong for 30 (15 + 25% AD).
Becomes invisible for 1.5 seconds, leaving behind a clone for 3.5 seconds that attacks nearby enemies for 50% damage.
The clone will cast Cyclone when Wukong casts it.
Dashes to a target while sending clones to 2 additional targets dealing 60 physical damage (60 + 80% bonus AD). The clones strike the original target if there are no additional targets for 15% damage. Gains 35% Attack Speed for 4 seconds after dashing.
Extends his staff and spins to gain 30% Movement Speed, dealing physical damage equal to 128 (220% AD) plus 8% of enemies’ max health over 2 seconds. Enemies that are hit for the first time are knocked up.
Cyclone can be recast once within 8 seconds.
Passive: Crushing Blows
Wukong gains 3% bonus damage to champions and monsters for each attack or ability damage he lands. He can stack this passive to each enemy individually for a maximum of five times for a total of 15% damage boost.
Wukong can easily stack his passive due to the fact that his clones can also stack his passive and each cast of Cyclone can add up to four stacks.
Q / Ability 1: Golden Staff
Golden Staff is an auto attack reset ability which increases the damage of Wukong’s next attack and heal him at the same time.
Golden Staff’s heal Wukong for half the amount when used against minions but still use it on them for a safe way to heal and at the same time, it is a good way to secure last hits especially for the Cannon minion.
The reduced healing works only for minions, when used against Jungle Monsters, it will still heal you for the full amount as if you used the ability against a champion.
Golden Staff has a passive component which adds a bonus range to your attacks. 150 range doesn’t seem much, but it can help when trying to reach ranged champions or kite melee champions.
W / Ability 2: Warrior Trickster
Warrior Trickster is Wukong’s signature annoying ability. It is the ability that allows him to trick his opponents which can be taken advantage of in countless offensive and defensive scenarios.
When casted, Wukong dashes a little distance forward and turns invisible for a short duration while leaving behind a clone which attacks enemies near it for half the damage.
The clone simply stands when there are no nearby enemies so for this reason, you can simply do nothing and enemies will go past you thinking that you have already casted this ability. Once they turned around, you can cast this ability and go a different direction.
This doesn’t work as much against beginner level opponents because they tend to simply button mash until they get a kill or die but you will “condition” them to fall for this trick after a few successful escape attempts using the straightforward use of the ability which is to cast the ability and run.
You can use this ability to get closer to the enemy when you are ganking by casting this ability while in the bush near your target. The invisibility will allow you to get closer to the target without having to use your E, Nimbus Strike, which you will then use to get closer to them if they use flash or their other dash ability.
Clones will also cast your ultimate, Cyclone, and will deal half the damage but only if you are not damaging them by your own cyclone at the same time which means you won’t deal more damage if you and your clone are hitting the same target and it will be better to use the clone’s Cyclone to cover more ground and knock up more enemies instead.
E / Ability 3: Nimbus Strike
Nimbus Strike is your main engage and gap closer. This ability is a targeted dash ability which makes Wukong leap forward to target and damage them while sending clones to damage two nearby opponents as well. If there are no nearby enemies, each clone will strike for 15% more damage which means the ability will deal 130% more damage if there are no other enemies nearby and it will deal 115% damage to the main target and 100% another enemy if there are only two enemies.
Nimbus Strike also increases Wukong’s attack speed after it lands but this ability’s greatest strength is that it follows the target enemy even if they use their flash or blink abilities so try to predict when the enemy will use their mobility abilities so you can follow them with Nimbus Strike.
You can use Nimbus Strike to cross walls as long as there is a visible target across the wall. You can use a ward to have vision of jungle monsters and use them to escape.
R / Ultimate: Cyclone
Cyclone is an AoE damage ability which knocks up enemies hit for the first time and deals percentage of max HP based damage over its duration.
Clones will also cast Cyclone for half the damage but damage from both the clone and Wukong does not stack. Only the damage from Wukong will register if an enemy is hit by both the original and the clone’s Cyclone. 3
A good way to utilize the clone’s Cyclone is to cover more ground to knock up and damage more enemies. With the clone and the bonus movement speed from Cyclone, it is possible to damage and knock up all five enemy champions.
You can use Cyclone to chase enemies with its movement speed bonus.
Be careful when trying to re-cast Cyclone because it will end an ongoing spin prematurely.
Full Damage: E + AA + Q + AA + W + AA + R + AA + R
Burst Damage: E + W + AA +Q + AA + R + AA + R
Sure Gank: W (on bush) + E + AA + Q + R + AA +R
Team Fight: E (on frontliner) + W (walk to backline while invis) + R + AA + R
Wukong Build Recommendation
Here are Item Build Recommedation that works on Wukong
Bruiser Monkey King
This is the standard build for a Baron Lane Bruiser Wukong. This item build is a balances between damage and survivability which makes it a good choice for beginners.
- Black Cleaver – Grants a good amount attack damage, health, and ability haste. It also grants the Rage passive which increases movement speed on attacks and more on kills and the Sunder passive which reduces enemy’s armor for each instance of damage landed against them. It synergizes well with Cyclone as it can stack Sunder fast.
- Mercury’s treads – Provides magic resistance and Tenacity which reduces crowd control duration. Buy Ninja Tabi instead when facing champions with strong auto attacks. Upgrade with the Teleport Enchant so you can split push the top lane and far lanes and still be able to be present immediately on big clashes and objective takings.
- Sterak’s Gage – Grants a high amount of HP and attack damage as well as the Lifeline passive which provides a shield when your HP drops below a certain percentage.
- Spirit Visage – Increases health, magic resistance, and healing effects received which means that the healing effect from your Q, Golden Staff, and from your allies increases a lot with this item.
- Randuin’s Omen – Reduces the damage output of ADCs against you because of this item’s Armored passive which reduces damage from critical strikes and Cold Steel passive which reduces attack speed of enemies who attack you.
- Guardian Angel – Restores your life upon taking lethal damage which grants you a second life and a means to overextend and create crucial space for your team.
Assassin Monkey King
This item build is geared for a Jungle Monkey King which increases his burst damage output by a lot in exchange for less survivability.
- Youmuu’s Ghostblade – Grants bonus movement speed which allows you to roam more efficiently and it also grants bonus magic damage and attack speed on your first attack.
- Duskblade of Draktharr – Grants the Nightstalker passive which provides bonus physical damage and slows the enemy on your first attack after being unseen for at least one second. The Nightstalker passive synergizes well with your W, Warrior Trickster, because it refreshes its effects if you wait long enough while invisible.
- Mortal Reminder – Provides the highest amount of armor penetration and it also grants the Grievous Wounds on all your physical damage.
- Conqueror – This is the currently the best rune for bruisers and Monkey King can easily activate the full bonus with this combos. Together with his passive, he will deal 25% more damage. Electrocute is the alternative Keystone Rune which you will use when playing as a Jungler to deal more burst damage on your combos.
- Brutal – Increases your AD and armor penetration.
- Hunter – Titan – Grants bonus HP and Tenacity for each unique takedown.
- Sweet Tooth – Increases HP regeneration and grants bonus gold when eating Honeyfruits. Pathfinder is your alternative Inspiration Rune when playing as the Jungler so you can gank and path through the jungle more efficiently.
Bonus: The Champion Resolve Rune grants 10% more damage to champions which means you can reach 35% bonus damage from this rune and in combination with Conqueror and your passive, but you’ll lose 5% of the bonus damage each time you die so use at your own risk.
Monkey King benefits from early snowballing so play aggressively and get some kills using Ignite.
Smite is a required Summoner Spell when playing as a Jungler. Upgrade into Chilling Smite when playing ahead to secure ganks and upgrade into Challenging Smite when playing against a strong early game jungler like Lee Sin or Olaf.
Flash allows you to do offensive and defensive plays which are otherwise impossible without it so get it every single game.
E, Nimbus Strike, is maxed first because it is a great source of mobility, damage, and attack speed, which boosts Wukong’s overall DPS. His Q, Golden Staff, is maxed next because it is another good source of damage and it heals Wukong as well. W, Warrior Trickster, is maxed last as it provides enough utility with just one level in it. Get a point in your ultimate whenever possible.
Wukong Early Game Guide
Wukong Late Game Guide
Zed and his shadows plus you and your clones will leave the enemy tilted and frustrated. Plus, these two snowballs well and if both of you have a good early game then its an easy game for you.
Lee Sin is currently the only champion who can reveal you out of your invisibility and he has a stronger early game presence than you. Try to juke out his abilities and use your W, Warrior Trickster, only after he used his E, Tempest.
Here are some pros and cons if you are playing with Wukong in Wild Rift.
- Wukong is a great Fighter Champion which is flexible enough to be played as a bruiser who can deal consistent damage and be a constant presence in a team fight and he can also be played as an assassin who can deal large amounts of burst damage in a short time.
- Wukong has high outplay potential using his W, Warrior Trickster. It is a versatile ability which can be used in endless ways which adds to Wukong’s replayability.
- He has good damage all throughout the game and his ultimate allows him to be useful all through out the game since it is a good ability to disrupt enemies.
- Wukong is an early game snowball champion which makes him a a lot like other fighters who depend on an early game lead in order to dominate. He doesn’t play well when behind.
- When he is not having a good lead, he can feel useless without his ultimate especially on team fights.