Veigar - Wild Rift Build & Guide

Veigar

S Tier

Class: Mage

Recommended Lane: Mid

Best Veigar build guide for Season 3 Patch 2.5 In Wild Rift. With our Veigar guide you will learn which items to build, runes to select, skill order, and how to use Veigar abilities properly.

Recommended Builds

Starting Item Amplifying Tome
Boots Ionian Boots of Lucidity Stasis Enchant
Core Items Luden’s Echo Rabadon’s Deathcap Void Staff
Complete Build Luden’s Echo Ionian Boots of Lucidity Rabadon’s Deathcap Void Staff Infinity Orb Awakened Soulstealer
Runes
Electrocute
Brutal
Bone Plating
Sweet Tooth
Starting Item Sapphire Crystal
Boots Ionian Boots of Lucidity Shadows Enchant
Core Items Archangel’s Staff Rabadon’s Deathcap Void Staff
Complete Build Archangel’s Staff Ionian Boots of Lucidity Rabadon’s Deathcap Void Staff Awakened Soulstealer Infinity Orb
Runes
Electrocute
Gathering storm
Bone Plating
Hunter – Genius

Abilities

Infernal Chains

Hitting an Enemy Champion with a spell grants Veigar 1 stack of Phenomenal Evil.

Killing minions or monsters with a spell grants Veigar 1 stack of Phenomenal Evil.

Champion takedowns grant Veigar 5 stacks of Phenomenal Evil. 

Each stack of Phenomenal Evil grants 1 Ability Power.

Veigar’s evilness has earned him 0 Ability Power.

Infernal Chains

Veigar unleashes a bolt of dark energy, dealing (65/125/185/245 + 50/55/60/65% AP) magic damage to the first two enemies hit.

Infernal Chains

Veigar summons dark matter from the sky, dealing (80/145/210/275 + 90% AP).

Every 50 stacks of Phenomenal Evil reduces this ability’s cooldown by 10%

Cooldown currently reduced by 0%.

Infernal Chains

Veigar creates a cage that stuns enemies that pass through for (1.5/1.75/2/2.25) seconds. The cage lasts for 3 seconds.

Veigar’s auto casts will prioritize targets stunned by Event Horizon.

Infernal Chains

Veigar blasts an Enemy Champion with primal magic to deal (155/230/305 + 75% AP) to them. Increased by 0% – 100% based on the targets missing health.

Deals max damage to enemies below 35% health.

Abilities Analysis

Innate Passive: Phenomenal Evil Power

Veigar’s passive allows him to stack AP through three ways: killing minions using abilities, hitting enemy champions with abilities, and taking down enemy champions.

The more you are successful at poking enemies, and of course, killing them, the faster you are going to get Phenomenal Evil stacks.

But if you are in a losing matchup, it is better to keep your head down and focus on last hitting enemy minions with Veigar’s abilities. It is important not to die because you will lose way more stacks through dying.

As a rule of thumb, try to get at least 10 stacks each minute.

Q | 1st ability: Baleful Strike

Baleful Strike is Veigar’s main poking and farming tool. It is a skill shot that deals damage to the first two enemies hit in a straight line.

You can hit two birds with one stone with this ability by mirroring the movements the enemy makes on minions. This way, the enemy minion’s health will get low at the same time your minion’s health gets low. Why go for this hassle? It’s because once you set up this situation, you will be able to kill one minion using this ability and hit the enemy champion at the same time as they attempt to last hit your minion.

You can use Flash to buffer Baleful Strike. By casting Baleful Strike first then immediately flashing, you will cancel its animation and reach far targets in an instant. This is best used to kill low HP targets who are a little out of your range.

W | 2nd ability: Dark Matter

Dark Matter is a delayed skill shot ability that deals magic damage to an area. Every 50 stacks of Phenomenal Evil reduces this ability’s cooldown by 10%.

Dark Matter is Veigar’s main wave clear tool in the early game. It has a delay to it so it is almost impossible to hit enemies with it without the help of crowd control.

But with the help of Veigar’s 3rd ability, Event Horizon, Dark Matter can deal so much damage with this ability. But if your stun is on cooldown, you may simply use Dark Matter to zone out enemies, especially in choke zones.

You can also use Dark Matter to scout areas or brushes.

Dark Matter’s cooldown is reduced by Phenomenal Evil stacks. Once you have over 200 stacks, this ability’s cooldown will only be around 3 seconds.

E | 3rd ability: Event Horizon

Event Horizon is Veigar’s crowd control, zoning, and peeling tool.

As a crowd control, Event Horizon can be pretty hard to hit because it has a wide area but it only stuns enemies at its edges. You have to get good at hitting enemies consistently with it by manually targeting enemies.

When you are setting up a gank, it is fine if you fail to hit enemies because it will most likely force them to flash away unless they have a flash-like ability like Fizz, Zed, or KatarinaIf they use flash, they won’t get stunned but champions with dash abilities will still be stunned by Event Horizon.

Event Horizon can also be used as a zoning tool. Force them to go wait or go the long way by placing this ability on choke points. This is especially good when trying to secure drakes, Rift Heralds, or Baron Nashor.

As a peeling tool, you can place Event Horizon around you so that enemies would have to go around the cage in order to reach you. If they flashed or blinked in, they will still have to deal with the cage if you went out of it.

Since Event Horizon is your only tool for self defense, make sure to play it safe every time this ability is on cooldown.

Event Horizon has a great Quality of Life feature. When an enemy is stunned through this ability, all your other abilities will automatically lock into the stunned target. This will allow you to burst down the stunned enemy in the shortest time possible.

R | Ultimate: Primordial Burst

Primordial Burst is, as its name suggests, a burst damage ability that deals larger damage the lower the enemy’s HP becomes.

At higher levels, with enough stacks and proper items, Primordial Burst can easily deal over 2,000 damage in an instant.

It is best to cast it at less than 50% HP. At 35% HP, it deals twice its damage.

The only way to avoid Primordial Burst when it is already cast is the Stasis active.

Combo: 3rd, Event Horizon > 2nd, Dark Matter > 1st, Baleful Strike > Auto Attack > Ult, Primordial Burst > Auto Attack

Veigar Build Recommendation

Here are Item Build Recommedations that works on Veigar

The Master of Evil

Luden’s Echo Ionian Boots of Lucidity Rabadon’s Deathcap Void Staff Infinity Orb Awakened Soulstealer

The main build for Veigar, The Master of Evil is a balanced build focused on increasing his poke damage for the mid-game. This build allows Veigar to come online fast, especially when he wins the early game against its lane counterpart.

  •  Luden’s Echo is Veigar’s first core item as its Discordic Echo passive gives a flat bonus magic damage to your ability along with a little scaling bonus damage. The passive gives a lot more punch in the early game to Veigar’s 1st ability, Baleful Strike without costing too much.
  •  Ionian Boots of Lucidity grants ability haste that will allow Veigar to cast his abilities more often. Plus, it also reduces the cooldown of summoner spells and this is very important to Veigar since he is an immobile mage so the cooldown reduction to Flash is an invaluable effect. Upgrade with the Stasis Enchant for another defensive option against burst damage champions or upgrade with the  Shadows Enchant for a scouting option. Plus, the slow from the Shadows active may help you on landing Veigar’s 3rd ability, Event Horizon. 
  •  Rabadon’s Deathcap will supercharge Veigar’s damage since it increases its user’s AP by a percentage amount so it synergizes with Phenomenal Evil Power. After acquiring this item, you will be able to one-shot enemies left and right.
  •  Void Staff grants a lot of magic penetration to its user. By the end of the mid game, enemies would have stacked a lot of magic resistance against you so you have to counter their counter builds to be able to one-shot them again.
  •  Infinity Orb will increase your damage output against low HP targets. This item will make your execution potential sky-rocket.
  •  Awakened Soulstealer will allow you to dish out your full combo every twenty seconds thanks to its ultimate haste stacking.
  •  Oblivion Orb is a must-buy if the enemy has a lot of healing or sustain-based champions. It only costs 1,000 gold so buy it early, preferably after Luden’s Echo. Upgrade it into Morellonomicon after completing your Void Staff. 

Tiny Dark Sorcerer

Archangel’s Staff Ionian Boots of Lucidity Rabadon’s Deathcap Void Staff Awakened Soulstealer Infinity Orb

This item build is best when you are unconfident about your lane, especially if you are hard-countered by the enemy with an AD assassin or a long-range mage. This build works well when you are playing Veigar in the Dragon lane as an AP carry.

  •  Archangel’s Staff will allow you to scale harder into the late-game thanks to its passive that increases your AP based on your maximum mana. It will also allow you to spam your abilities indefinitely, giving you the upper hand on extended team fights where you need to poke consistently and finally, it also has the Lifeline passive that grants you a shield once you are low on health so that those pesky assassins will have more trouble killing you.
  • You can double down on the late-game stacking strategy by buying Rod of Ages as well. It also gives a high amount of AP and as a bonus, it gives a good amount of HP as well.

Runes

  • Electrocute is the Keystone rune of choice for Veigar because it fits his burst damage combo perfectly.
  • Brutal is only good if you are confident that you can win your lane. Otherwise, always get Gathering Storm as its scaling AP bonus fits Veigar’s design perfectly.
  • Bone Plating is great against burst damage champions. As a mage, you want to keep your distance but in the inevitable situation where enemies get close to you, this resolve rune will increase your chances of escaping the fight alive.
  • Sweet Tooth gives you a lot of breathing room in the early game thanks to its increased healing on Honeyfruits plus the bonus gold on eating them will help you reach your item powerspike timings faster. If you are confident against your lane matchup, Hunter – Genius will give you a better late game.

Spells

Veigar is an immobile mage so Flash is a necessary summoner spell for him so he can escape when ganged up by the enemy team.

Barrier is the safest choice in the middle lane. Veigar is set back a lot when he dies in the early game and so this summoner spell is the best choice to prevent that from happening.

Skill Progression

1
4
6
7
2
12
14
15
3
8
10
11
5
9
13

Veigar’s 1st ability, Baleful Strike is maxed first because it is his most reliable farming and poking tool. Once you have maxed this ability, you won’t have trouble last hitting minions, even on a losing lane. Next, we max the 3rd ability, Event Horizon to reduce its cooldown and increase the stun duration. Having Event Horizon on a lower cooldown will allow you to help your team through zoning enemies and controlling them. After putting one level on Veigar’s 2nd ability, Dark Matter, it is maxed last as it scales better with AP and Phenomenal Evil stacks. Of course, put a point in Veigar’s ultimate, Primordial Burst whenever possible.

Veigar Early Game Guide

Veigar is a scaling champion and so by design, he does not exude that much lane pressure and that is okay because he is supposed to be that way. Veigar is supposed to be weak in the early game and strong in the late game.

Think of Veigar as an AP Nasus.

So, in the early game, focus on acquiring stacks through last hitting minions using his 1st ability, Baleful Strikes, and if possible, hit your lane matchup with it as well.

If your lane matchup tries to shove, counter shove using Veigar’s 2nd ability, Dark Matter. But do not initiate a shove on your own. It is better to stay closer to your lane because Veigar is an immobile mage who can be easily killed when ganked.

If your allied jungler is nearby, use his 3rd ability, Event Horizon to stun them or at least force a Flash. 

If you get through the first 8 minutes without dying, you won your lane.

Veigar Late Game Guide

Veigar starts to shine in the mid game after acquiring Rabadon’s Deathcap and once reach past 200 Phenomenal Evil stacks, you will start to dominate the game hard.

The hard part in playing Veigar team fights is his lack of range. You will get focused down fast if you are careless.

If the enemy has a mobile assassin like Zed or Katarina, try to make yourself scarce and only show yourself once they blow their abilities.

At the beginning of fights, try to only use Veigar’s 2nd ability, Dark Matter and 3rd ability, Event Horizon to zone out enemies and force them into awkward positioning. But remember to play it extra safely every time Event Horizon is on cooldown.

If your ally catches an enemy with crowd control, have your 2nd ability, Dark Matter ready. In the late game, it is highly likely that you will be able to kill enemies with just Dark Matter and his 1st ability, Baleful Strikes. 

You don’t really have to reserve your ultimate but if possible, use it on the enemy’s high-value target, especially the ADC.

 

Synergies

Nunu & Willump has one of the strongest ganking presence in the early game and they should definitely gank your lane. A competent Nunu & Willump player will camp your lane and once you get some takedowns, you will be able to get a lot of extra Phenomenal Evil stacks and you will also be able to get your Rabadon’s Deathcap earlier.

Alistar has one of the most reliable engages and tower dives in the game. He can also throw enemies into Veigar’s Event Horizon, instantly stunning them.

Leona has unlimited crowd control, making it easy for Veigar to get picks and picks in the middle to late game.

Counter Champion

Hard Counters

Katarina is a tough matchup for Veigar. It is impossible to lock her down because of her Shunpo resetting every time she picks up her dagger and staying back and waiting for her abilities to go on cooldown is also improbable because she gets her cooldown reduced every time she gets a takedown.

A smart Katarina player won’t allow you to get stacks and would probably freeze near her turret. Do not shove lane against her as you will be susceptible to ganks and focus only on last hitting minions. Wait for your allies to lock her down then burst her.

Ziggs has a way longer range than you. You will get poked down even just trying to get last hits. Allow your lane to get shoved then burst it down under your turret using Veigar’s 2nd ability, Dark Matter. In this matchup, it is best to get Rod of Ages to have an additional buffer against pokes.

Help your team burst down the front lines so you can have backline access, hopefully, faster than Ziggs can whittle your team’s HP.

Skill Matchups

Zed can be really annoying but it can be easily countered by the Stasis Enchant. Be careful though, in the late game, the cooldown of his ultimate will be faster than your Stasis.

There’s a really neat trick with Event Horizon that you can use to counter Zed’s ultimate. Zed appears behind his target after using his ultimate. Use this fact to stun him by quickly placing Veigar’s 3rd ability, Event Horizon on himself, placing the border exactly where Zed will appear. You won’t be able to do this twice against a good Zed player, though.

You only have to be careful with Fizz’s ultimate and even that can be countered by Stasis. Abuse the fact that Fizz has no ranged ability so you can stack Phenomenal Evil a lot on him.

The skill matchup here is that his Playful/Trickster can pass through Veigar’s Event Horizon but his dash, Urchin Strike cannot. You have to limit his options by using Event Horizon after he uses his Playful/Trickster.

Orianna is another equal matchup. She does not have the overwhelming range advantage that Ziggs has but her burst damage combo is deadly to Veigar and the only way Veigar can escape it is through Flash or Stasis.

Easy Matchups

Veigar’s 3rd ability, Event Horizon straight up makes Ahri’s ultimate useless. Just avoid her charms and you will win 100%.

Once Akali pops her Twilight Shroud, encase her in Event Horizon then use your Shadows Enchant to reveal her. Avoid fighting her if your third ability is on cooldown.

Yasuo’s dashes are severely limited by Veigar’s Event Horizon. Plus, he is a melee champion who you can easily stack Phenomenal Evil on.

Here are some pros and cons if you are playing with Veigar in Wild Rift.

Pros

  • Veigar’s passive, Phenomenal Evil Power, allows him to have unlimited scaling. Thanks to it, Veigar is one of the strongest late game AP champion in the game.
  • Since Veigar is a scaling champion, he is a safe pick even if you are not that well-versed in short fights or trading, especially in the early game.
  • Veigar has unlimited AP potential and his abilities have high AP scaling, making him one of the most potent burst damage champion.
  • He has good area zoning thanks to his 2nd ability, Dark Matter and 3rd ability, Event Horizon. 

Cons

  • Veigar suffers from all the cons of a traditional mage, he is immobile and squishy. He can easily be killed once his Flash is on cooldown.
  • He is weak early game and his trading patterns are hard to execute, making it hard to play against aggressive champions in the laning phase.
  • Veigar’s ability ranges are on the shorter side. This makes him extremely risky to play in the late game. His range is easily punishable if he is played carelessly.

FAQ's About Veigar

How good is Veigar in Wild Rift?

Veigar is a (Tier S) champion. Veigar is a reliable pick since he scales infinitely through his passive, Phenomenal Evil Power and it is easy to get takedowns on careless champions through his high burst damage combo that is easy to execute against controlled targets.

What role / lane should I play with Veigar in Wild Rift?

Veigar is a traditional AP mid lane mage but he can also be played as an Ability Power Carry in the bot late or as a support. Veigar’s role in the game is to carry his team in the late game through his sheer burst damage power.

What abilities do I level up with Veigar?

Veigar’s 1st ability, Baleful Strike is maxed first because it is his most reliable farming and poking tool. Next, we max the 3rd ability, Event Horizon to reduce its cooldown and increase the stun duration. After putting one level on Veigar’s 2nd ability, Dark Matter, it is maxed last as it scales better with AP and Phenomenal Evil stacks.

What items should I build with Veigar?

Veigar’s core items are either Luden’s Echo for good mid game poking prowess or Archangel’s Staff for better mana and AP scaling. Afterwards, buy Rabadon’s Deathcap and Void Staff to immediately delete enemies left and right.

What Runes should I use when playing as Veigar?

Electrocute fits Veigar’s burst damage combo perfectly. His other runes are Gathering Storm, Bone Plating, and Sweet Tooth. 

What are the ways to stack Phenomenal Evil Power consistently?

The surest way to stack Phenomenal Evil consistently is to focus on last hitting using abilities, poke enemies, and never die in the early game.

How can I hit enemies with Veigar's 3rd ability, Event Horizon?

Stunning enemies with Event Horizon can be hard because it only stuns enemies on its edges. Aside from the obvious manually trying to hit them with the sides of the circle, you should practice placing it on choke points so that the enemies would be pressured even if they are not hit by Event Horizon’s cage.

What's the fastest way to hit enemies with Veigar's full damage combo.

Event Horizon has this feature that makes all Veigar’s abilities auto-target on enemies stunned by it. If you catch an enemy with Event Horizon, you can simply press all the other abilities and watch the helpless enemy die.

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