Recommended Lane: Support
Soraka is a celestial being who chose to become flesh and blood to help the mortals of Runeterra. Soraka is a basic Enchanter mage with great sustain and poke and the ultimate ability to instantly heal her allies across the map.
Soraka gains 70% Movement Speed when moving toward allied champions below 35% health.
Calls a star, dealing 60 magic damage (60 + 40% AP) and slowing by 30% for 2 seconds. If an enemy champion is hit, Soraka gains Rejuvenation, healing for 8 (8 + 5% AP) over 4 seconds.
After healing an ally champion 3 times, Starcall is empowered to deal 40% damage in a larger area.
Heals another allied champion for 80 (80 + 70% AP).
If Soraka has Rejuvenation, the ally gains Rejuvenation for 4 seconds.
Create a zone that deals 70 magic damage (70 + 40% AP) and silences enemies. The zone expires after 1.5 seconds, dealing 70 magic damage (70 + 40% AP) and rooting for 1 second.
Heals all allied champions for 150 (150 + 40% AP), increased by 50% if the ally is below 35% Health.
Soraka has increased movement speed when moving towards low HP allies and it has a wide AoE. This allows Soraka to quickly move towards an ally in need of healing and support.
An arrow pointing towards the low HP allied champion will appear when Salvation is active.
Q | 1st: Starcall
Starcall drops a star into the target area to damage and slow enemies hit. If Starcall hits an enemy, Soraka gains Rejuvenation which heals her and empowers her 2nd, Astral Infusion.
Because of the Rejuvenation effect, hitting Starcall is important to Soraka’s game because it allows her to spam her 2nd, Astral Infusion, without depleting her HP too much.
Starcall drops faster the closer its cast to Soraka. So if you want to instantly damage or slow your enemy, move closer before casting this ability.
Target bushes with this ability to reveal the area. Starcall also works well to scout the Drake and Baron area.
W | 2nd: Astral Infusion
Astral Infusion is a single target heal that uses ten percent of Soraka’s max HP as its cost.
Astral Infusion also grants the target Rejuvenation if Soraka is currently affected by it.
Do not overheal your allies when they’re nearly at full health because it will cost you more than it will benefit them but use this ability on your ADC before recalling back to base.
Astral Infusion cannot be cast if you are below 5% health. Casting it at around 5%-10% HP will bring your current HP to 1.
E | 3rd: Equinox
Equinox summons a circle which damages and silences enemies within. After a short duration, enemies who remained inside the circle are rooted and damaged again.
Equinox is tough to land but chaining it with 1st, Starcall, helps because of its slow. But if you want a guaranteed root, chaining it with an ally’s crowd control is your best bet.
Melee casters like Yasuo, Zed, and Fizz are great targets for Equinox because they become vulnerable without their abilities.
The silence from this ability interrupts channeling abilities like Miss Fortune’s Bullet Time or Jhin’s Final Curtain.
The damage of Equinox is instantaneous so it’s a good way to interrupt a recall.
R | Ultimate: Wish
Wish is a global ability that instantly heals all allies regardless of where they are on the map. It heals for significantly more if the ally’s HP is below 35%.
Always wait for the last possible moment before activating this ability for the bonus heal. Look at who is fighting the ally you are going to heal. If they are fighting a high burst damage champion like Fizz or Zed, it might be better to heal earlier.
The portraits beside the minimap are your friend.
Soraka Build Recommendation
Here are Item Build Recommedations that works on Soraka
This is the standard build for Soraka which focuses on increasing her ability to heal and protect her team.
- Ardent Censer – Grants your healing an additional effect called Censer which grants you and your target ally bonus attack speed and bonus magic damage to your attacks. Buy Staff of Flowing Water instead if you have an allied AP champion who is getting a lot of kills in the early game.
- Ionian Boots of Lucidity – This boots give you ability haste as well as spell haste which means it reduces the cooldown of your abilities as well as your summoner spells. Upgrade your boots with the Shadows Enchant for an additional scouting ability. Locket Enchant is another viable item that grants shielding to all allies around you. Redemption Enchant is also a viable tool as it can be used to scout an area and dish out healing and AoE damage after a delay.
- Harmonic Echo – Provide another layer of healing to your 2nd, Astral Infusion every time the Harmony stacks of this item is maxed. Plus, it can heal up to four champions compared to your W which only heals one.
- Athene’s Unholy Grail – This item adds yet another layer of healing to your 2nd, Astral Infusion but only for a single ally and the added value depends on the damage you recently dealt to enemies.
- Protector’s Vow – Activates a shield when you or a nearby ally is damaged.
- Rabadon’s Deathcap – The damage and healing values of your abilities will shoot up after obtaining this item because of its high AP stat.
This is quite a popular build with Soraka as it allows her to tank more hits and spam her heals without being always having extremely low HP. Arguably, this build is perfect for beginners who wants to play Soraka.
- Rod of Ages – Grants a large amount of scaling HP, Mana, and AP which will help Soraka ease in into the mid game with relatively less difficulty.
- Spirit Visage – Increases the healing you receive from all sources including the Rejuvenation from your 1st, Starfall which will effectively allow you to heal more. It will also make you more tanky thanks to the bonus HP and magic resist.
- Warmog’s Armor – This allows you to spam your 2nd, Astral Infusion without worries thanks to its massive out of battle bonus HP regeneration which your Spirit Visage’s Blessed passive will also increase.
- Aery – The best Keystone rune for Soraka because it enhances both your offensive and defensive abilities. Wait for Aery to return to you before casting your next spell to always utilize its effects.
- Weakness – Enemies you slow or root will receive 5% more damage from all sources. Gathering Storm is a good alternative rune which increases your AP more as time passes by.
- Loyalty – Increases the dual resistance of both you and a nearby ally.
- Pack Hunter – Grants movement speed bonus when you are near an ally and also grants bonus gold to you and a unique ally on takedowns.
Exhaust slows the target enemy champion and reduces its damage output. It is a great spell to protect your ally from being bursted down and it is also a viable way to secure kills.
Flash is a necessary spell because Soraka is a squishy immobile champion without any other way to escape her enemies.
1st, Starcall, is maxed first because it is a great source of damage as well as regeneration for both you and your allies. 2nd, Astral Infusion, is maxed next to enhance its healing effects and 3rd, Equinox, is maxed last because its utility is enough at level 1. Get a point in your ultimate whenever possible.
Soraka Early Game Guide
Soraka’s early game strengths are good pokes and good heals. There are few champions who can survive HP trades with a Soraka bot lane. If the enemy team has no good all-ins then Soraka has a good chance of winning the early game.
do not spam your 1st, Starcall blindly because it is your lifeline in the laning phase. If you can hit your 1st, Starcall, you can damage the enemy and use 2nd, Astral Infusion on your ADC with little consequences.
The best time to hit the enemy with your 1st, Starcall is the moment the enemy’s ADC walks near the wave to last hit minions.
Use your 2nd, Astral Infusion sparingly if you don’t have the Rejuvenate buff from your 1st, Starfall.
Save your 3rd, Equinox for crucial situations, either for securing kills or for disengaging.
Ask your ADC to give the Honeyfruits to you. Because if you don’t have HP, you won’t be able to heal them.
Soraka Late Game Guide
In the middle to late game, you’ll be the enemy’s priority target when the fight breaks out. They’ll look for you first and use their abilities to burst you down because if you’re alive, they’ll have a hard time killing your teammates.
Because of this, always position yourself in a safe spot, far from your enemies. It is fine to enter the fight a bit late because your ultimate has a long-range anyway and your passive grants you bonus movement speed when running towards allies.
On using your ultimate, Wish, do not use it when you can reach that ally with your 2nd, Astral Infusion. If possible, use your ultimate to heal multiple allies, except when your priority teammate, the one who is fed, preferably the ADC, needs emergency healing.
Fiora wants to split push and duel enemies who come to respond to her split push. She excels in close, to the death fights and with Soraka’s ultimate, Fiora can easily win even 2v1 situations.
Vayne is an ADC who wants to play it safe in the early game and carry the game all by herself in the late game. With Soraka as her teammate, she can safely farm in the early game without worrying about her health and in the late game, Soraka can enable Vayne to 1v5 the enemies thanks to her heals and unlimited Censer buff.
Varus’s Hail of Arrows is one of the rare abilities in Wild Rift with a Grievous Wounds effect which makes him a natural counter to Soraka. Varus also has both good long-range DPS and burst damage which makes him a threat to Soraka all game long.
Leona has one of the strongest all-ins when it comes to supports and so if you have Leona as an enemy, be extra careful as one or two combos will mean the death of you or your ADC.
Here are some pros and cons if you are playing with Soraka in Wild Rift.
- Soraka provides consistent damage and sustain all throughout the game. She is one of the more reliable support champions when it comes to healing and poke damage.
- She has a good presence in team fights thanks to her heals, and her silence can disrupt even the best players and strongest champions when placed in the right place and at the right time.
- Her ultimate, Wish, is an instant global heal spell on demand which can provide assistance to an ally even if that ally is far across the map.
- Soraka is a very squishy champion that has no defensive spell whatsoever so she is an easy pickoff and on the hands of an inexperienced player who does not know how to position her, she will definitely feed.
- She requires a good amount of map presence to make use of her ultimate effectively.
- Good knowledge of the game is necessary to make full use of her kit.
FAQ's About Soraka
How good is Soraka in Wild Rift?
Soraka is a (Tier A) champion. Currently, she belongs at the very bottom of the meta because there isn’t really something she can offer that other champions can’t do better. She can still work at lower tiers but expect to be abused at higher tiers from the picking phase to the rest of the game.
What role / lane should I play with Soraka in Wild Rift?
Soraka is a support champion played in the Dragon lane. She is a champion with two healing abilities, a poke which also grants self healing, and a silence that turns into a root.
What items should I build with Soraka?
Soraka’s core items are Ardent Censer which turns her healing into an offensive buff mix and Harmonic Echo which grants additional burst of healing. She can also opt to build tanky with Spirit Visage and Warmog’s Armor to offset the health cost she needs to heal others.
What Runes should I use when playing as Soraka?
Aery is the best Keystone rune for Soraka because it enhances both your offensive and defensive abilities. Wait for Aery to return to you before casting your next spell to always utilize its effects. Her other runes are Weakness, Loyalty, and Pack Hunter.