The most feared duelist in all Valoran, Fiora is as renowned for her brusque manner and cunning mind as she is for the speed of her bluesteel rapier. Fiora is a top lane bully and one of the strongest 1v1 duelist at all stages of the game.
Reveals Vitals on nearby enemy champions. Striking a Vital deals 2.5% (2.5% 0.045% bonus AD) of the target’s max Health as true damage, heals Fiora for 45, and grants her 30% Movement Speed (based on Grand Challnge’s rank), decaying over 1.75s.
New Vitals are revealed after striking one, or after 16.75s.
Lunges and stabs a nearby enemy, dealing 85 physical damage (85 +100% bonus AD) in an area. Hitting an enemy refunds 60% of the cooldown.
Lunge prioritizes Vitals and enemies it will kill. Applies on hit effects to the primary target.
Parries all incoming damage and debuffs for the next 0.75 seconds. Then stabs in the target direction, dealing 120 magic damage (120 + 100 AP) to the first enemy champion, slowing their Movement Speed and Attack Speed by 50% for 1.5 seconds.
Riposte stuns instead of slows if it parries an immobilizing effect.
Empowers the next 2 attacks with 60% Attack Speed. The first attack applies a 30% slow for 1s, but cannot critically strike. The second attack always critically strike for 170% physical damage.
Reveals all 4 Vitals on an enemy champion for 8 seconds and grants Duelist’s Dance’s Movement Speed while near them.
Striking all 4 Vitals in 8 seconds or if the target dies after at least one hit- heals Fiora and nearby allies for 80 (80 +60% bonus AD) each second. The heal persists for 2 to 5 seconds, scaling with the number Vitals hit.
Innate: Duelist’s Dance
Her passive reveals an enemy’s “Vital” on a random angle near the enemy champion. It is somewhat like revealing the enemy’s weak points and Fiora can strike them using her Q, Lunge, W, Riposte, or auto attacks.
When Fiora strikes a Vital, she deals additional true damage, heals herself, and she gains bonus movement speed.
Vitals show up in these angles ⇖ ⇗ ⇘ ⇙ and they are revealed in opposites which are grouped like this: ⇖⇙ and ⇗ ⇘. Which means if the Vital which appears is this one: ⇖, the next Vital will be either one of these: ⇗ ⇘.
⇖ to ⇗ or ⇘
⇙ to ⇗ or ⇘
⇗ to ⇖ or ⇙
⇘ to ⇖ or ⇙
Striking Vitals is key to playing Fiora in all stages of the game. At the start of the match, position yourself in a deep bush near the enemy’s base to quickly strike the enemy’s Vitals so you will start the laning phase with an early advantage.
Always start your trades with your abilities available so you will be able to strike the enemy’s Vitals with ease. If your abilities are on cooldown, distance yourself for a while while waiting for it to refresh.
Take note that enemies can counter Duelist’s Dance by sticking the side where their Vital is into a wall.
Q / Ability 1: Lunge
Lunge is a dash ability which damages an enemy unit. It damages enemies in a short and small area. The direction which it hits follow a prioritization model like this:
- Enemies who will die on a Lunge hit
- Monsters or Minions
There might be times where you’ll be using Lunge to kill of an enemy then another champion comes with their Vital pointing towards your Lunge direction. It will hit the champion’s Vital instead which will likely result in the enemy running away.
Lunge’s cooldown is reduced by half when you hit an enemy so make sure you hit something when using the ability because you’ll be punished with a long cooldown if Lunge hits nothing.
A neat trick to Lunge is to execute a short range Lunge by controlling the direction where you will land by holding and dragging the ability button. Usually, an enemy will counteract with their abilities when you use Lunge so doing this trick randomly (you don’t want to be predictable when using Fiora) will waste their abilities. You’ll still be able to land the Lunge because it extends from the dash direction in a circular AoE.
Lunge applies on-hit effects except for the Bladework’s effects.
W / Ability 2: Riposte
Riposte is a parry ability and is Fiora’s main outplay tool. She channels upon casting and becomes invulnerable to all daamge except from turrets. She then thrusts in a small AoE in front of her which deals damage and slows the enemy’s movement speed and attack speed. If Fiora becomes affected by crowd control during the channeling stage, the CC is absorbed and the thrust will now stun instead of slowing enemies.
Riposte is a great defensive and 1v1 weapon for Fiora. She is strong with it and it makes enemies think twice about fighting you. Without it, enemies can land their skills on you without worry.
So think twice about when to use Riposte. Knowing when to use this ability will come from playing Fiora a lot because situations will vary depending who you are matched up with.
Offensively, Riposte can be used in combination with Lunge to execute a “Slideparry”. A term coined by SpookeyNeedles from the Discord channel for Fiora mains.
The Slideparry should be used to land a stun to counter a winding crowd control ability of an enemy. A few examples which this is easy to do is against Jinx’s Flame Chompers, Lux’s Light Binding, and Gragas’s Explosive Cask.
The Slideparry is extremely risky and should be used with caution or if only you are feeling confident about your game.
Riposte’s stun is just a secondary factor or simply a “bonus”. Deflecting an attack and then simply slowing the enemy will already result in a big advantage for you.
E / Ability 3: Bladework
Bladework amps up your DPS by being an auto attack reset, increasing your attack speed, applying a slow in the first attack, then doing a guaranteed critical hit on the second attack.
Bladework should be used as an auto attack reset in the laning phase to further nudge you into your unfair laning advantage because if you land a Vital strike then followed it up with a Bladework attack, you will have increased movement speed while the enemy will be slowed. This give you a kiting advantage and will likely result in another successful Vital Strike.
Lunge applies on-hit effects but not Bladework’s effects.
R / Ultimate: Grand Challenge
Upon activation of Grand Challenge, four Vital spots are revealed in the target Champion. Striking all Vitals or killing the target champion after at least striking one Vital will summon a field which heals you and your team.
Grand Challenge is a great burst and outplay tool because it allows you to strike multiple Vitals which will result in dealing a massive amount of true damage and healing yourself for each Vital hit and more when the healing field is activated.
With enough experience, Grand Challenge will allow you to win 1v1s with Champions with higher level and gold compared to you or even win 1v2 fights.
Trade Combo: Q + [Auto Attack] + W + AA + E + AA (Omit first auto attack if enemy champion reacts aggressively)
Grand Combo: Q + R + AA + E + AA + Q + AA (Strike a Vital first with Q before activating R but if the Vital is in the opposite direction, start the combo with R)
Fiora Build Recommendation
Here are Item Build Recommedation that works on Fiora
The Grand Duelist
This is the standard build for Fiora which allows her to stand on top of 1v1s almost all the time.
- Youmuu’s Ghostblade – We are going to build this item first because it is cheap, adds bonus movement speed, attack damage, armor penetration, and attack speed which we intend to use to push our early advantage against the enemy laner. Consider skipping if playing an even or losing lane.
- Trinity Force – This is a great all around item for Fiora and the Spellblade passive is so strong when combined with her E, Bladework. The bonus movement speed from the passives also help Fiora a lot.
- Mercury’s Treads – Grants magic resist and crowd crontrol resist as well. Consider building Ninja Tabi instead if you are facing a team with many AD champions like Master Yi. Upgrade with the Teleport Enchant to help with split pushing because as Fiora, you’d want to split push to force late game 1v1 fights. Although, you can also consider upgrading with the Stasis Enchant if you are having trouble with some enemy champions.
- Guardian Angel – If you are playing Fiora right, in most games, you should be nursing a killing streak right now and this item will allow you to keep it up to the late game because bounties have a strong rubber band effect in the mid game and if you get shut down, it will give the enemy the upper hand.
- Death’s Dance – The Cauterize passive which converts burst damage into DPS synergizes well with Fiora’s high damage, high sustain kit.
- Sterak’s Gage – This is another offensive and defensive hybrid item which Fiora can utilize due to its high HP and damage stats plus the Lifeline passive which grants her a shield when her HP drops below a certain percentage.
The Tank Duelist
This build is what you’ll need if your team lacks a front liner and you are forced to play the part just because you are the top laner.
- Spirit Visage – The Blessed passive from this passive will increase all healing effects you receive which includes the one from striking Vitals and activating Grand Challenge.
- Randuin’s Omen – Increase your edge against auto attack AD carries with this item which reduces attack speed and critical damage output.
- Conqueror – Increases your damage as you hit the enemy more times. Fiora loves and wins drawn out trades and this Keystone Rune helps her well with that. Grasp of the Undying is a great alternative if you know you are going to build a lot of defensive items because it heals and adds bonus damage based on your HP.
- Brutal – Provides a substantial early game advantage because it is a flat damage and armor penetration bonus.
- Backbone – Provides armor or magic resist depending on which stat is lower so you’ll have greater all around defense.
- Hunter – Genius – Fiora loves cooldown reduction to spam her abilities but you’ll rarely reach the CDR cap with just items so this Rune will help you get more CDR on her.
Ignite is absolutely recommended with Fiora because it will help you secure early kills in your lane and provides additional DPS in your combos all through out the game.
Flash is an absolute necessity for Fiora so she can go in and out of the battlefield with ease. Keep in mind though, Flash buffer does not work with her abilities.
Maxing Q, Lunge is top priority as it is Fiora’s main damaging and mobility tool. Leveling Lunge decreases its cooldown and therefore increases Fiora’s overall output. E, Bladework is maxed next for the added DPS and W, Riposte is maxed last because it is used for its utility that can usually be activated just once in a fight because of its long cooldown. Put a point in Grand Challenge whenever possible.
Soraka‘s ultimate, Wish, heals all allies in the map and it is immensely useful for Fiora because she can be losing a fight while splitpushing 1v2 then Soraka presses a button and suddenly she’s winning.
Malphite has tremendous armor and a recurring shield. It’s no fun laning against him. Don’t bother building a lead against him. Just shove waves then hunt the enemy’s Jungler or go mid.
Here are some pros and cons if you are playing with Fiora in Wild Rift.
- Fiora is one of the strongest duelist in the game. She can 1v1 most champions and come out on top.
- She has a strong damage output that has a mix of true damage in it so it doesn’t matter if she’s fighter a carry or a tank.
- She has high mobility. The cooldown for Lunge is so low at max level when it hits an enemy. Plus, she gains bonus movement speed when she strikes a Vital.
- She has high sustain that allows her to survive fights and her ultimate can even heal her teammates as well.
- Fiora requires a lot of practice and game knowledge in order to use her at her full potential. A single mistake can be fatal especially when it comes to the use of Riposte and it can be frustrating to lose a fight just because of one simple mistake.
- She can feel useless in team fights as her kit is all about 1v1s. Forcing a splitpush in a losing game can be nerve wrecking or simply impossible in some cases.