Hecarim Wild Rift Build & Guide

Hecarim Wild Rift

A+ Tier

Class: Fighter

Best Hecarim Wild Rift build guide for Season 11 Patch 5.0 of WR. With our Hecarim guide you will learn which items to build, runes to select, skill order, who counters Hecarim, and how to use abilities properly.

Recommended Builds

Starting Item Long Sword
Boots Ionian Boots of Lucidity
Core Items Trinity Force Manamune Death’s Dance
Complete Build Trinity Force Manamune Death’s Dance Protobelt Enchant Black Cleaver Spirit Visage
Phase Rush
Hunter – Vampirism
Bone Plating
Starting Item Long Sword
Boots Boots of Furor [This item has been removed from WR]
Core Items Duskblade of Draktharr Manamune Trinity Force
Complete Build Duskblade of Draktharr Manamune Trinity Force Stasis Enchant Black Cleaver Death’s Dance
Fleet Footwork
Adaptive Carapace

Hecarim Wild Rift Build Recommendation

Here are Item Build Recommendations that works on this champion and which are the best build for Hecarim Wild Rift in this patch.

The Shadow of War

Trinity Force Manamune Death’s Dance Protobelt Enchant Black Cleaver Spirit Visage

This item build for Hecarim Wild Rift consists of Attack Damage, Ability Haste, and Movement Speed. This build is excellent regarding team fighting, jungle clearing, and lane ganking. Trinity Force synergizes well with Hecarim’s Abilities, as it can help deal extra damage when casting any abilities. Manamune is for the mana problem as a result of spamming Rampage. Additionally, this item can also be easily stacked with Hecarim. Death’s Dance is essential to endure any burst damage, while Spirit Visage further increases his likelihood of survival because of its amplified healing. Black Cleaver also synergizes well with his Rampage, as it can trigger Black Cleaver’s ability to shred armor as much as possible.

The Horseman of Death

Duskblade of Draktharr Manamune Trinity Force Stasis Enchant Black Cleaver Death’s Dance

With this item build for Hecarim Wild Rift, you can quickly decimate opponents by building Lethality with the Duskblade of Draktharr. This build consists of items mainly focusing on dealing enormous amounts of Attack Damage while also gaining enough Movement Speed to stay within the enemies.

Runes for Hecarim in Wild Rift

Phase Rush is a must for Hecarim in Wild Rift, as it gives Movement Speed and Ability Haste, which are essential traits for Hecarim. On the other hand, Fleet Footwork provides a bit of sustainability for its Healing and Mana Regeneration.

Hunter – Vampirism gives Hecarim Omnivamp, which can amplify the healing from Spirit of Dread further. Triumph grants more damage to enemies under 35% HP, and healing for Hecarim on enemy takedowns, rewarding Hecarim in a risky but rewarding play.

Bone Plating for more survivability and endurance when tanking damage. With Adapative Carapace, you will gain more HP, and grant armor or magic resistance while on low health.

Path Finder helps Hecarim to traverse the river with extra Movement Speed for efficient jungle pathing. In contrast, Mastermind provides true damage to jungle monsters for fast jungle clearing.


In our Vladimir Wild Rift Guide, here are his best champion spells that you can equip on him.

Wild Rift Ghost

Having Ghost is necessary for Hecarim, as he can benefit more from additional Movement Speed. This Spell can also enable Hecarim to have an effective gank because of its mobility.

As a jungler, Smite is also a must-have for Hecarim for a fast jungle clear. Smite enables Hecarim to access Chilling Smite, which slows enemies on cast.


Skill Order


Hecarim in Wild Rift can start by taking Rampage first. This ability can help Hecarim clear jungle monsters quickly by spamming Rampage as much as possible. Also, be careful when spamming this ability, as it can drain his mana quickly. Secondly, you can take Spirit of Dread for sustainability over jungle monsters. This ability can help you stay in the jungle more and set up effective ganks. Thirdly, take Devastating Charge; this gives Hecarim a chance to be in a good position for flanks, ganks, and team fights. His ultimate ability, Onslaught of Shadows, should be maxed out immediately whenever there is a chance to level it up. As for further levels, maxing Rampage first is a must, as Hecarim will use this more often than his other abilities.


Infernal Chains

Hecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Infernal Chains

Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.

Infernal Chains

Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.

Infernal Chains

Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.

Infernal Chains

Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.

Abilities Analysis

Innate Passive | Warpath

Hecarim gains bonus Attack Damage from 12% to 24% of his Movement Speed. It varies depending on his level. This passive skill encourages Hecarim to build up his Movement Speed more to gain additional Attack Damage. By building up Movement Speed first with his Devastating Charge, you can accumulate additional AD to have effective ganks.

Wild Rift Hecarim Warpath

Q | Rampage

Hecarim will swing his weapon in a circular AoE, ramping up its damage when it hits at least one enemy unit. Rampage should be used repeatedly on enemy contact, as it can deal massive damage over time.

Wild Rift Hecarim Rampage

W | Spirit of Dread

Spirit of Dread provides survivability to Hecarim by granting Armor and Magic Resist, while also dealing magic damage around him and healing Hecarim from the portion of the damage dealt. This skill is valuable when ganking opposing lanes, providing Hecarim a bit of tankiness when fighting high burst damage champions. This skill is also helpful in fighting jungle monsters; it gives a bit of sustain that helps Hecarim farm more and move into an excellent ganking position without needing to back up and heal.

Wild Rift Hecarim Spirit of Dread

E | Devastating Charge

Hecarim gains additional Movement Speed on cast, ramping it up as he moves around. Additionally, the targeted enemy will get a knockback during normal attacks while on Devastating Charge. Take note that Hecarim also gains additional AD from the portion of his Movement Speed. Hecarim can do a simple technique by casting Devastating Charge while in the jungle area, stacking Movement Speed, and Attack Damage while on the way. When Hecarim reaches their desired lane, he will have a maximum stack of Movement Speed, ready to pounce on an enemy.

Wild Rift Hecarim Devastating Charge

R | Onslaught of Shadows

Hecarim dashes with an army of spectral riders, putting enemies in contact with a feared state. This Ultimate ability is essential not only for ganking a lane but also for team fights. The Onslaught of Shadows can isolate an enemy, especially if you plan to execute a squishy support, mage, or marksman champion first. With this ability, you can cast Devastating Charge first to close the gap and then use Onslaught of Shadows when the target is in range enough to make an empowered normal attack after getting them feared.



Hecarim Early Game Guide

Hecarim’s overall abilities are great for early to mid game. After clearing the jungle, look for over-extending enemies that can easily result in a kill after a good gank. Start by casting Devastating Charge on the way to a lane, then use Onslaught of Shadows, which lands behind an enemy enough to make an empowered normal attack from Devastating Charge. This technique is beneficial when ganking any lane. Coordinate with your laners, and you can repeat this process repeatedly. It can lead to a snowball, giving your team an advantage heading into late game. 

Hecarim Late Game Guide

Hecarim isn’t a champion that particularly shines in the late game; His abilities are mainly utilized for Crowd Control in the late game, such as isolating an enemy with his ultimate or dividing the enemy team in half with his ultimate. With this in mind, Hecarim must enable his teammate to help finish the game.


For our Vladimir Wild Rift Guide, we highly recommend using him with the following champions as they synergize well with him.

Yuumi has the best synergy with Hecarim considerably since it can increase your movement speed and provide insane healing while also increasing your attack damage and attack speed. Yuumi’s ultimate can also synergize with Hecarim’s great Movement Speed.

Shen’s Ultimate will aid Hecarim with its shield and help him dive into the enemy backlines. After its channeling, Shen can either taunt the enemies, leaving them taunted for a few seconds, giving enough room for your team to react and coordinate for an easy kill, or negate any normal attacks from the enemy.



All Hecarim Wild Rift Counter Champions

In this section, we’ll specifically show champions that can easily counter Hecarim in Wild Rift.

Olaf’s Ultimate greatly counters Hecarim, as being immune to CC can help Olaf deal lots of damage to Hecarim. His Q ability can also poke Hecarim from afar, while also shredding Hecarim’s armor, which disadvantages Hecarim on initial contact.

Kha’zix’s raw damage can execute Hecarim in a 1v1 battle, making Kha’zix one of the best champions to counter Hecarim. Kha’zix’s Q ability is one of Hecarim’s significant threats, so be sure not to fight him in a 1v1.

Pros & Cons About Hecarim

Here are some pros and cons if you are playing with Hecarim in Wild Rift.


  • Wild Rift Hecarim is great with ganks with his E ability, Devastating Charge.
  • He can be super tanky, especially when ahead due to his healing
  • If built with Trinity Force, he can easily 1v1 most of the champions
  • Good jungle clearing with Rampage


  • Wild Rift Hecarim will become useless if he gets too far behind
  • He doesn’t have enough escape capabilities after using his E and Ultimate
  • Hecarim gets easily countered when slowed or stunned

FAQ's About Hecarim in Wild Rift

How good is Hecarim in Wild Rift?

Volibear is an A-tier champion in Wild Rift. Hecarim is an excellent jungler overall, but he has risks that must be taken care of. Hecarim is excellent when your team is playing ahead of the enemies but if he gets too far behind, he is pretty much useless, so be sure to use him with enough knowledge to help you win your next game.

What role or lane should I play with Hecarim in Wild Rift?

Playing Wild Rift Hecarim in the jungle is a popular choice. His sustainability and capability to quickly clear jungle waves help Hecarim to gank lanes faster. Hecarim can either be a frontliner with a tank build or a flanker that can dive the backline with the help of his teammates.

What are the best runes for Hecarim in Wild Rift?

The best runes for Hecarim in Wild Rift are Phase Rush and Fleet Footwork for their additional Movement Speed, which synergizes well with his passive ability: Warpath.

What is the best build for Hecarim in the Wild Rift?

According to our Hecarim guide, the best builds for Hecarim are Trinity Force, Manamune, Death’s Dance, Black Cleaver, and a Protobelt Enchant.

When is the release date of Volibear in Wild Rift

Hecarim is estimated to arrive in Wild Rift on August 10, 2023 with Vladimir.