- +350 Max Health
- +30 Attack Damage.
- +20% Cooldown Reduction.
Sunder: Dealing physical damage to a champion reduces their Armor by 4% for 6 seconds, stacking 6 times for 24% reduction.
Rage: Attacks grant 20 movement speed and kills grant 60 movement speed for 2 seconds. Bonuses do not stack. Range champions gain halved values.