- +400 Max Health
- Heavy Handed: +50% base Attack Damage. Only applies to melee champions.
- Lifeline: Damage that puts you under 35% Health grants a shield equal to 75% bonus Health that decays over 3 seconds. (90s Cooldown)
- Sterak’s Fury: Triggering Lifeline increases size and grants 30% Tenacity for 8 seconds.