- +350 Max Health
- +40 Armor
- +10 Ability Haste
- Protector: Raise your Guard when next to an allied champion. If you or your ally take damage from a champion, monster, or turret, both of you receive a (125 + 30% Bonus health) for 1.5s +15 AP and 20% Move Speed for 1.5 Seconds. (30s Cooldown)
- Shield will prioritize ally with lowest health.