LoL Wild Rift Darius ARAM Build - Items, Runes , Counter Guide
Class: Fighter
Recommended Builds
Darius is a bruiser with a strong passive, Hemorrhage that allows him to stack DPS on enemies. If an enemy gets 5 stacks, Darius gains bonus attack damage. In fights, your main concern is one, pulling as many enemies as possible with Darius’s 3rd ability, Apprehend, and two, getting five stacks of his passive. Once you have 5 stacks, apply it to as many enemies as possible using his 1st ability, Decimate then go wild with his ultimate, Noxian Guillotine that refreshes when the target enemy champion is killed.
Darius Build Recommendation in Wild Rift
Here are Item Build Recommedations that works on Darius in Wild Rift ARAM Mode.
The tank build of Darius is better suited for ARAM since champions are always grouped up so you’ll need to bulk up to soak more damage. Dead Man’s Plate grants bonus movement speed so you’ll be able to initiate fights and chase better. Warmog’s Armor grants high out-of-combat HP regeneration so you can play aggressively and Black Cleaver to top it off with its Sunder passive that reduces the armor of those you attack.
If you want to deal more damage, preferably if you have another tank and initiator, you can build Trinity Force and Sterak’s Gage for higher burst damage.
Runes
- Conqueror is the best Keystone rune for Darius as you’d want to continuously attack the enemy to reach the five stacks for Hemorrhage. Once you max both stacks, you’ll have extremely high AD even while playing as a tank. You can also use Phase Rush as the bonus movement speed will make it hard to escape you.
- Triumph is great for finishing enemies thanks to the bonus damage on low HP targets and it synergizes with Darius’s multiple reset playstyle since it heals you on takedowns.
- Second Wind helps against poke with the bonus HP regeneration.
- Hunter -Genius grants bonus ability haste for each unique takedown.
Summoner Spells
Mark/Dash allows you to do surprising initiation by dashing and using Darius’s 3rd ability, Apprehend. No enemy is safe thanks to Mark/Dash’s long range.
Flash is great for chasing down enemies or for escaping after a dive.