Jinx’s passive, Get Excited! grants her a massive movement speed and attack speed buff which activates on champion and turret takedowns. Since fights happen often in ARAM, she’ll also enjoy her passive’s effect frequently.
1st, Switcheroo allows her to choose between Fishbones, The Rocket Launcher which grants long-range AoE attacks that are great against clumped up enemies, especially when combined with Runaan’s Hurricane‘s effect and Pow-pow, The Minigun which grants increasing attack speed bonus which is perfect in extended duels especially when Jinx is Excited.
Zap! is a long-range skill shot that slows down enemies. Zap! is great for closing the gap on enemies you are trying to chase down.
Flame Chompers! are traps that should be used either as a follow-up to your ally’s crowd control abilities or for self-peeling if you are being chased down. If you are hit by Mark/Dash, immediately drop Flame Chompers! in your position.
Super Mega Death Rocket is Jinx’s ultimate which deals large execution damage. It can cover the entire range of the map and its damage increases based both on the distance it travels and the missing HP of those it hits. You can use it as a follow-up on your ally’s crowd control if there are grouped up enemies with low HP.
Jinx Build Recommendation in Wild Rift
Here are Item Build Recommedations that works on Jinx in Wild Rift ARAM Mode.
It might seem weird at first but in ARAM where you cannot go back to refill your health and mana, Tear of the Goddess into Manamune is a great pick for Jinx because her Fishbones, The Rocket Launcher costs a lot of mana to use.
Buy Blade of the Ruined King or Bloodthirster as your sustain item. The former is great against high HP champions and the latter works better against squishies. Afterwards, buy Runaan’s Hurricane and Infinity Edge to achieve your maximum damage potential.
- Conqueror has great damage scaling bonus. Fleet Footwork grants bonus movement speed and healing on your attacks so you can sustain yourself and kite enemies.
- Brutal grants bonus damage and penetration.
- Regeneration grants a little bit of HP and mana sustain bonus.
- Hunter – Genius grants ability haste on unique takedowns so you can spam your abilities more often.
Clarity will solve your mana problems along with Manamune.
Use Flash in case an enemy manages to get near you.