- +300 Max Health
- +40 Magic Resistance
- +300 Max Mana
- +10 Ability Haste
- Eternity: Restore Mana equal to 15% of the damage taken from champions. Regen Health equal to 20% of Mana spent. Capped at 25 Health per cast.
- Abyssal: Nearby enemy champions take 15% bonus magic damage.